Unittests: Workaround for basact->object.id.name written as DATA
This was introduced on e7fb013a60
. Although I would love to investigate the
issue I'm mostly concerned with gettings the tests working again.
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blender-bot
2023-02-14 11:20:29 +01:00
Referenced by commit 0e49d5376c
, Revert "Unittests: Workaround for basact->object.id.name written as DATA"
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@ -55,9 +55,17 @@ def get_layer(layer):
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name = layer.get(b'name')
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data['name'] = name
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data['active_object'] = layer.get((b'basact', b'object', b'id', b'name'))[2:]
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data['engine'] = layer.get(b'engine')
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# There is a bug in blender where basact->object is saved as DATA*
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# introduced on rBe7fb013a60dd
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active_object = layer.get((b'basact', b'object', b'id', b'name'))
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if active_object.startswith('DATA'):
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data['active_object'] = ""
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else:
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data['active_object'] = active_object[2:]
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objects = []
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for link in linkdata_iter(layer, b'object_bases'):
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ob = link.get_pointer(b'object')
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