bugfix [#23832] Moving a pose bone doesnt update the transform button props realtime.

This commit is contained in:
Campbell Barton 2010-09-22 14:34:02 +00:00
parent 9387d46772
commit aa7db99a38
1 changed files with 4 additions and 1 deletions

View File

@ -298,7 +298,10 @@ static void viewRedrawForce(const bContext *C, TransInfo *t)
if (t->spacetype == SPACE_VIEW3D)
{
/* Do we need more refined tags? */
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
if(t->flag & T_POSE)
WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
else
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
/* for realtime animation record - send notifiers recognised by animation editors */
// XXX: is this notifier a lame duck?