Cleanup: Remove unused depsgraph pointer
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@ -153,7 +153,6 @@ typedef struct ShaderPreview {
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short *stop, *do_update;
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Scene *scene;
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Depsgraph *depsgraph;
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ID *id, *id_copy;
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ID *parent;
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MTex *slot;
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@ -185,7 +184,6 @@ typedef struct IconPreviewSize {
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typedef struct IconPreview {
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Main *bmain;
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Scene *scene;
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Depsgraph *depsgraph;
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void *owner;
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ID *id, *id_copy;
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ListBase sizes;
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@ -1229,7 +1227,6 @@ static void icon_preview_startjob_all_sizes(void *customdata,
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/* construct shader preview from image size and previewcustomdata */
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sp->scene = ip->scene;
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sp->depsgraph = ip->depsgraph;
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sp->owner = ip->owner;
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sp->sizex = cur_size->sizex;
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sp->sizey = cur_size->sizey;
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@ -1372,7 +1369,6 @@ void ED_preview_icon_job(const bContext *C,
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/* customdata for preview thread */
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ip->bmain = CTX_data_main(C);
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ip->scene = CTX_data_scene(C);
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ip->depsgraph = CTX_data_depsgraph(C);
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ip->owner = owner;
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ip->id = id;
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ip->id_copy = duplicate_ids(id);
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@ -1439,7 +1435,6 @@ void ED_preview_shader_job(const bContext *C,
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/* customdata for preview thread */
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sp->scene = scene;
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sp->depsgraph = CTX_data_depsgraph(C);
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sp->owner = owner;
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sp->sizex = sizex;
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sp->sizey = sizey;
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