Fix Squash and Stretch naming in the Pose Brush deform mode

Previusly it was using the / character, which implies that there is one
deformation mode and and invert deformation mode like in the other two
deformation, but squash and stretch is only one deformation mode and
does not have an invert mode.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8463
This commit is contained in:
Pablo Dobarro 2020-08-04 16:52:31 +02:00
parent 9ea77f5232
commit ad3838e1e0
1 changed files with 1 additions and 1 deletions

View File

@ -2000,7 +2000,7 @@ static void rna_def_brush(BlenderRNA *brna)
static const EnumPropertyItem brush_pose_deform_type_items[] = {
{BRUSH_POSE_DEFORM_ROTATE_TWIST, "ROTATE_TWIST", 0, "Rotate/Twist", ""},
{BRUSH_POSE_DEFORM_SCALE_TRASLATE, "SCALE_TRANSLATE", 0, "Scale/Translate", ""},
{BRUSH_POSE_DEFORM_SQUASH_STRETCH, "SQUASH_STRETCH", 0, "Squash/Stretch", ""},
{BRUSH_POSE_DEFORM_SQUASH_STRETCH, "SQUASH_STRETCH", 0, "Squash & Stretch", ""},
{0, NULL, 0, NULL, NULL},
};