Fix 3D view depth buffer ignoring overlay option
The depth buffer would include lamps, cameras.. etc event overlays turned off.
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@ -2279,7 +2279,9 @@ void DRW_draw_depth_loop(
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/* Get list of enabled engines */
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{
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drw_engines_enable_basic();
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drw_engines_enable_from_object_mode();
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if (DRW_state_draw_support()) {
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drw_engines_enable_from_object_mode();
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}
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}
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/* Setup viewport */
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