Added alpha channel check to Alembic unit test

It was broken due to 823bcf1689, which added
alpha information and thus changed tuple size from 3 to 4 items.
This commit is contained in:
Sybren A. Stüvel 2017-10-17 10:59:02 +02:00
parent a297e1bb93
commit b53918be39
1 changed files with 6 additions and 6 deletions

View File

@ -220,9 +220,9 @@ class VertexColourImportTest(AbstractAlembicTest):
layer = ob.data.vertex_colors['Cf'] # MeshLoopColorLayer
# Test some known-good values.
self.assertAlmostEqualFloatArray(layer.data[0].color, (0, 0, 0))
self.assertAlmostEqualFloatArray(layer.data[98].color, (0.9019607, 0.4745098, 0.2666666))
self.assertAlmostEqualFloatArray(layer.data[99].color, (0.8941176, 0.4705882, 0.2627451))
self.assertAlmostEqualFloatArray(layer.data[0].color, (0, 0, 0, 1.0))
self.assertAlmostEqualFloatArray(layer.data[98].color, (0.9019607, 0.4745098, 0.2666666, 1.0))
self.assertAlmostEqualFloatArray(layer.data[99].color, (0.8941176, 0.4705882, 0.2627451, 1.0))
def test_import_from_blender(self):
# Blender saved per-vertex, and as RGBA.
@ -235,9 +235,9 @@ class VertexColourImportTest(AbstractAlembicTest):
layer = ob.data.vertex_colors['Cf'] # MeshLoopColorLayer
# Test some known-good values.
self.assertAlmostEqualFloatArray(layer.data[0].color, (1.0, 0.0156862, 0.3607843))
self.assertAlmostEqualFloatArray(layer.data[98].color, (0.0941176, 0.1215686, 0.9137254))
self.assertAlmostEqualFloatArray(layer.data[99].color, (0.1294117, 0.3529411, 0.7529411))
self.assertAlmostEqualFloatArray(layer.data[0].color, (1.0, 0.0156862, 0.3607843, 1.0))
self.assertAlmostEqualFloatArray(layer.data[98].color, (0.0941176, 0.1215686, 0.9137254, 1.0))
self.assertAlmostEqualFloatArray(layer.data[99].color, (0.1294117, 0.3529411, 0.7529411, 1.0))
def main():