Fix T67459: Dope Editor, muting channels with shortcut doesn't work

This commit is contained in:
Sergey Sharybin 2019-07-23 15:52:39 +02:00
parent 4cf8f35cc1
commit b63f0266a0
Notes: blender-bot 2023-02-14 06:42:53 +01:00
Referenced by issue #67459, Dope Editor: setting channels to mute with shortcut Shit + W doesn't work.
Referenced by issue #67320, Navigation screen controls don't always work
1 changed files with 4 additions and 3 deletions

View File

@ -1705,7 +1705,7 @@ static void ANIM_OT_channels_ungroup(wmOperatorType *ot)
/* ******************** Delete Channel Operator *********************** */
static void update_dependencies_on_delete(bAnimListElem *ale)
static void tag_update_animation_element(bAnimListElem *ale)
{
ID *id = ale->id;
AnimData *adt = BKE_animdata_from_id(id);
@ -1801,7 +1801,7 @@ static int animchannels_delete_exec(bContext *C, wmOperator *UNUSED(op))
/* try to free F-Curve */
ANIM_fcurve_delete_from_animdata(&ac, adt, fcu);
update_dependencies_on_delete(ale);
tag_update_animation_element(ale);
break;
}
case ANIMTYPE_NLACURVE: {
@ -1823,7 +1823,7 @@ static int animchannels_delete_exec(bContext *C, wmOperator *UNUSED(op))
/* unlink and free the F-Curve */
BLI_remlink(&strip->fcurves, fcu);
free_fcurve(fcu);
update_dependencies_on_delete(ale);
tag_update_animation_element(ale);
break;
}
case ANIMTYPE_GPLAYER: {
@ -1967,6 +1967,7 @@ static void setflag_anim_channels(bAnimContext *ac,
/* set the setting in the appropriate way */
ANIM_channel_setting_set(ac, ale, setting, mode);
tag_update_animation_element(ale);
/* if flush status... */
if (flush) {