GPUShader: Fix linking with MSVC
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@ -44,7 +44,7 @@
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#include "gpu_shader_private.h"
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extern char datatoc_gpu_shader_colorspace_lib_glsl[];
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extern "C" char datatoc_gpu_shader_colorspace_lib_glsl[];
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/* Adjust these constants as needed. */
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#define MAX_DEFINE_LENGTH 256
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