Fix T76990: Crash shortest path select with 'face stepping' when no faces.
Note that this sometimes gives no solution when there is a mix of edges with and without faces... But at leat this should be safe fix.
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blender-bot
2023-02-14 05:44:22 +01:00
Referenced by issue #76990, Blender crashes: shortest path selection with «face stepping» when there no faces
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@ -225,7 +225,7 @@ static void edgetag_add_adjacent(HeapSimple *heap,
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/* unlike vert/face, stepping faces disables scanning connected edges
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* and only steps over faces (selecting a ring of edges instead of a loop) */
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if (params->use_step_face == false) {
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if (params->use_step_face == false || e_a->l == NULL) {
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BMIter viter;
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BMVert *v;
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