Defaults: Change default axes for Track To constraint
The main use-case for the Track To constraint is camera tracking, so this sets up a better default for this. That is, track to -Z with Y up. Agreed on internally with Pablo Vazquez and William Reynish. Should there be a reason to revert this, that would be fine compatibility-wise.
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Notes:
blender-bot
2023-02-14 08:08:56 +01:00
Referenced by issue #78000, Camera Object Constraint->Track To is broken in 2.83
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@ -1009,8 +1009,8 @@ static void trackto_new_data(void *cdata)
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{
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bTrackToConstraint *data = (bTrackToConstraint *)cdata;
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data->reserved1 = TRACK_Y;
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data->reserved2 = UP_Z;
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data->reserved1 = TRACK_nZ;
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data->reserved2 = UP_Y;
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}
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static void trackto_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata)
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