Fix T57477: Switching between edit mode, and particle edit mode crashes
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blender-bot
2023-02-14 08:08:56 +01:00
Referenced by issue #57477, Switching between edit mode, and particle edit mode consistently crashes. Referenced by issue #56282, Crash - going from Edit mode to Particle mode with 'Tab' key
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@ -4829,10 +4829,18 @@ static int particle_edit_toggle_exec(bContext *C, wmOperator *op)
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edit = PE_create_current(depsgraph, scene, ob);
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/* mesh may have changed since last entering editmode.
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* note, this may have run before if the edit data was just created, so could avoid this and speed up a little */
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if (edit && edit->psys)
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/* Mesh may have changed since last entering editmode.
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* note, this may have run before if the edit data was just created,
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* so could avoid this and speed up a little. */
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if (edit && edit->psys) {
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/* Make sure pointer to the evaluated modifier data is up to date,
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* with possible changes applied when object was outside of the
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* edit mode. */
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Object *object_eval = DEG_get_evaluated_object(depsgraph, ob);
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edit->psmd_eval = (ParticleSystemModifierData *)modifiers_findByName(
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object_eval, edit->psmd->modifier.name);
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recalc_emitter_field(depsgraph, ob, edit->psys);
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}
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toggle_particle_cursor(C, 1);
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WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_MODE_PARTICLE, NULL);
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