parent
b5cd4739d8
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c1a9527804
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@ -941,7 +941,7 @@ PyObject* KX_GameObject::PyEndObject(PyObject* self)
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KX_Scene *scene = PHY_GetActiveScene();
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scene->DelayedRemoveObject(this);
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return Py_None;
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Py_RETURN_NONE;
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}
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@ -238,5 +238,5 @@ KX_PYMETHODDEF_DOC(KX_MeshProxy, reinstancePhysicsMesh,
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"Reinstance the physics mesh.")
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{
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//this needs to be reviewed, it is dependend on Sumo/Solid. Who is using this ?
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return Py_None;//Py_Success(KX_ReInstanceShapeFromMesh(m_meshobj));
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Py_RETURN_NONE;//(KX_ReInstanceShapeFromMesh(m_meshobj)) ? Py_RETURN_TRUE : Py_RETURN_FALSE;
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}
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