UI: tweak panels open by default
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Notes:
blender-bot
2023-02-14 05:43:04 +01:00
Referenced by issue #59077, Poor hair editing performance Referenced by issue #57681, Extrude and Move on Normals does not move vertices or edges on normals Referenced by issue #57638, Possible wrong behavour in wireframe mode Referenced by issue #57636, Wireframe mode bugs Referenced by issue #57602, Smoke Bake Crash Referenced by issue #57578, Vertex Connect Crashes Blender 2.8 Referenced by issue #57578, Vertex Connect Crashes Blender 2.8
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@ -275,7 +275,6 @@ class RENDER_PT_stamp_burn(RenderOutputButtonsPanel, Panel):
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class RENDER_PT_output(RenderOutputButtonsPanel, Panel):
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bl_label = "Output"
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bl_options = {'DEFAULT_CLOSED'}
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
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def draw(self, context):
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@ -390,7 +390,6 @@ class RENDER_PT_eevee_shadows(RenderButtonsPanel, Panel):
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class RENDER_PT_eevee_sampling(RenderButtonsPanel, Panel):
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bl_label = "Sampling"
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bl_options = {'DEFAULT_CLOSED'}
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COMPAT_ENGINES = {'BLENDER_EEVEE'}
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@classmethod
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