Geometry Nodes: Edge Neighbors Node

Creates a new Edge Neighbors node which outputs a field
containing the number of faces connected to each edge.

Differential Revision: https://developer.blender.org/D13493
This commit is contained in:
Johnny Matthews 2021-12-07 10:07:24 -06:00
parent 9558fa5196
commit c4cee2e221
Notes: blender-bot 2023-02-14 05:43:04 +01:00
Referenced by issue #93203, Geometry Nodes 3.1 Targets
7 changed files with 99 additions and 0 deletions

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@ -150,6 +150,7 @@ def mesh_node_items(context):
yield NodeItem("GeometryNodeSubdivisionSurface")
yield NodeItem("GeometryNodeTriangulate")
yield NodeItemCustom(draw=lambda self, layout, context: layout.separator())
yield NodeItem("GeometryNodeInputMeshEdgeNeighbors")
yield NodeItem("GeometryNodeInputMeshEdgeVertices")
yield NodeItem("GeometryNodeInputMeshFaceArea")
yield NodeItem("GeometryNodeInputMeshFaceNeighbors")

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@ -1716,6 +1716,7 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
#define GEO_NODE_INPUT_MESH_FACE_NEIGHBORS 1140
#define GEO_NODE_INPUT_MESH_VERTEX_NEIGHBORS 1141
#define GEO_NODE_GEOMETRY_TO_INSTANCE 1142
#define GEO_NODE_INPUT_MESH_EDGE_NEIGHBORS 1143
/** \} */
/* -------------------------------------------------------------------- */

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@ -5807,6 +5807,7 @@ static void registerGeometryNodes()
register_node_type_geo_input_index();
register_node_type_geo_input_material_index();
register_node_type_geo_input_material();
register_node_type_geo_input_mesh_edge_neighbors();
register_node_type_geo_input_mesh_edge_vertices();
register_node_type_geo_input_mesh_face_area();
register_node_type_geo_input_mesh_face_neighbors();

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@ -105,6 +105,7 @@ void register_node_type_geo_input_id(void);
void register_node_type_geo_input_index(void);
void register_node_type_geo_input_material_index(void);
void register_node_type_geo_input_material(void);
void register_node_type_geo_input_mesh_edge_neighbors(void);
void register_node_type_geo_input_mesh_edge_vertices(void);
void register_node_type_geo_input_mesh_face_area(void);
void register_node_type_geo_input_mesh_face_neighbors(void);

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@ -358,6 +358,7 @@ DefNode(GeometryNode, GEO_NODE_INPUT_ID, 0, "INPUT_ID", InputID, "ID", "")
DefNode(GeometryNode, GEO_NODE_INPUT_INDEX, 0, "INDEX", InputIndex, "Index", "")
DefNode(GeometryNode, GEO_NODE_INPUT_MATERIAL_INDEX, 0, "INPUT_MATERIAL_INDEX", InputMaterialIndex, "Material Index", "")
DefNode(GeometryNode, GEO_NODE_INPUT_MATERIAL, def_geo_input_material, "INPUT_MATERIAL", InputMaterial, "Material", "")
DefNode(GeometryNode, GEO_NODE_INPUT_MESH_EDGE_NEIGHBORS, 0, "MESH_EDGE_NEIGHBORS", InputMeshEdgeNeighbors, "Edge Neighbors", "")
DefNode(GeometryNode, GEO_NODE_INPUT_MESH_EDGE_VERTICES, 0, "MESH_EDGE_VERTICES", InputMeshEdgeVertices, "Edge Vertices", "")
DefNode(GeometryNode, GEO_NODE_INPUT_MESH_FACE_AREA, 0, "MESH_FACE_AREA", InputMeshFaceArea, "Face Area", "")
DefNode(GeometryNode, GEO_NODE_INPUT_MESH_FACE_NEIGHBORS, 0, "MESH_FACE_NEIGHBORS", InputMeshFaceNeighbors, "Face Neighbors", "")

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@ -123,6 +123,7 @@ set(SRC
nodes/node_geo_input_index.cc
nodes/node_geo_input_material_index.cc
nodes/node_geo_input_material.cc
nodes/node_geo_input_mesh_edge_neighbors.cc
nodes/node_geo_input_mesh_edge_vertices.cc
nodes/node_geo_input_mesh_face_area.cc
nodes/node_geo_input_mesh_face_neighbors.cc

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@ -0,0 +1,93 @@
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "BKE_mesh.h"
#include "node_geometry_util.hh"
namespace blender::nodes::node_geo_input_mesh_edge_neighbors_cc {
static void node_declare(NodeDeclarationBuilder &b)
{
b.add_output<decl::Int>(N_("Face Count"))
.field_source()
.description(N_("Number of faces that contain the edge"));
}
class EdgeNeighborCountFieldInput final : public GeometryFieldInput {
public:
EdgeNeighborCountFieldInput()
: GeometryFieldInput(CPPType::get<int>(), "Edge Neighbor Count Field")
{
category_ = Category::Generated;
}
GVArray get_varray_for_context(const GeometryComponent &component,
const AttributeDomain domain,
IndexMask UNUSED(mask)) const final
{
if (component.type() == GEO_COMPONENT_TYPE_MESH) {
const MeshComponent &mesh_component = static_cast<const MeshComponent &>(component);
const Mesh *mesh = mesh_component.get_for_read();
if (mesh == nullptr) {
return {};
}
Array<int> face_count(mesh->totedge, 0);
for (const int i : IndexRange(mesh->totloop)) {
face_count[mesh->mloop[i].e]++;
}
return mesh_component.attribute_try_adapt_domain<int>(
VArray<int>::ForContainer(std::move(face_count)), ATTR_DOMAIN_EDGE, domain);
}
return {};
}
uint64_t hash() const override
{
/* Some random constant hash. */
return 985671075;
}
bool is_equal_to(const fn::FieldNode &other) const override
{
return dynamic_cast<const EdgeNeighborCountFieldInput *>(&other) != nullptr;
}
};
static void node_geo_exec(GeoNodeExecParams params)
{
Field<int> neighbor_count_field{std::make_shared<EdgeNeighborCountFieldInput>()};
params.set_output("Face Count", std::move(neighbor_count_field));
}
} // namespace blender::nodes::node_geo_input_mesh_edge_neighbors_cc
void register_node_type_geo_input_mesh_edge_neighbors()
{
namespace file_ns = blender::nodes::node_geo_input_mesh_edge_neighbors_cc;
static bNodeType ntype;
geo_node_type_base(
&ntype, GEO_NODE_INPUT_MESH_EDGE_NEIGHBORS, "Edge Neighbors", NODE_CLASS_INPUT, 0);
ntype.declare = file_ns::node_declare;
ntype.geometry_node_execute = file_ns::node_geo_exec;
nodeRegisterType(&ntype);
}