Fix build with Quicktime after Audaspace update

This commit is contained in:
Dalai Felinto 2015-07-28 21:48:13 -03:00
parent 335c3013f4
commit c6688aeddd
1 changed files with 3 additions and 3 deletions

View File

@ -335,8 +335,8 @@ static OSStatus AudioConverterInputCallback(AudioConverterRef inAudioConverter,
qtexport->audioTotalExportedFrames += *ioNumberDataPackets;
AUD_readDevice(qtexport->audioInputDevice, (UInt8 *)qtexport->audioInputBuffer,
qtexport->audioInputFormat.mFramesPerPacket * *ioNumberDataPackets);
AUD_Device_read(qtexport->audioInputDevice, (UInt8 *)qtexport->audioInputBuffer,
qtexport->audioInputFormat.mFramesPerPacket * *ioNumberDataPackets);
ioData->mBuffers[0].mDataByteSize = qtexport->audioInputFormat.mBytesPerPacket * *ioNumberDataPackets;
ioData->mBuffers[0].mData = qtexport->audioInputBuffer;
@ -792,7 +792,7 @@ void end_qt(void *context_v)
write_cookie(qtexport->audioConverter, qtexport->audioFile);
AudioConverterDispose(qtexport->audioConverter);
AudioFileClose(qtexport->audioFile);
AUD_closeReadDevice(qtexport->audioInputDevice);
AUD_Device_free(qtexport->audioInputDevice);
qtexport->audioFile = NULL;
qtexport->audioInputDevice = NULL;
MEM_freeN(qtexport->audioInputBuffer);