Fix: Moving area edge could make areas overlap status-bar
Simply moving the properties editor of the default startup.blend all the way to the bottom could trigger this. Calculating limits for area edge moving would use screen bounds instead of entire window bounds (screen + global bars). Added assert that should help debugging further issues like this.
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@ -1225,10 +1225,10 @@ typedef struct sAreaMoveData {
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* need window bounds in order to get correct limits */
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static void area_move_set_limits(
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wmWindow *win, bScreen *sc, int dir,
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const rcti *screen_rect,
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int *bigger, int *smaller,
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bool *use_bigger_smaller_snap)
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{
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rcti window_rect;
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int areaminy = ED_area_headersize();
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int areamin;
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@ -1273,14 +1273,16 @@ static void area_move_set_limits(
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}
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}
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WM_window_rect_calc(win, &window_rect);
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for (ScrArea *sa = sc->areabase.first; sa; sa = sa->next) {
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if (dir == 'h') {
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int y1;
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areamin = areaminy;
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if (sa->v1->vec.y > screen_rect->ymin)
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if (sa->v1->vec.y > window_rect.ymin)
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areamin += U.pixelsize;
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if (sa->v2->vec.y < (screen_rect->ymax - 1))
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if (sa->v2->vec.y < (window_rect.ymax - 1))
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areamin += U.pixelsize;
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y1 = sa->v2->vec.y - sa->v1->vec.y + 1 - areamin;
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@ -1295,9 +1297,9 @@ static void area_move_set_limits(
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int x1;
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areamin = AREAMINX;
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if (sa->v1->vec.x > screen_rect->xmin)
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if (sa->v1->vec.x > window_rect.xmin)
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areamin += U.pixelsize;
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if (sa->v4->vec.x < (screen_rect->xmax - 1))
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if (sa->v4->vec.x < (window_rect.xmax - 1))
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areamin += U.pixelsize;
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x1 = sa->v4->vec.x - sa->v1->vec.x + 1 - areamin;
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@ -1319,7 +1321,6 @@ static int area_move_init(bContext *C, wmOperator *op)
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wmWindow *win = CTX_wm_window(C);
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ScrEdge *actedge;
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sAreaMoveData *md;
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rcti screen_rect;
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int x, y;
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/* required properties */
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@ -1343,12 +1344,8 @@ static int area_move_init(bContext *C, wmOperator *op)
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v1->editflag = v1->flag;
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}
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WM_window_screen_rect_calc(win, &screen_rect);
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bool use_bigger_smaller_snap = false;
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area_move_set_limits(win, sc, md->dir, &screen_rect,
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&md->bigger, &md->smaller,
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&use_bigger_smaller_snap);
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area_move_set_limits(win, sc, md->dir, &md->bigger, &md->smaller, &use_bigger_smaller_snap);
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md->snap_type = use_bigger_smaller_snap ? SNAP_BIGGER_SMALLER_ONLY : SNAP_AREAGRID;
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@ -1417,6 +1414,8 @@ static int area_snap_calc_location(
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break;
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}
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BLI_assert(IN_RANGE_INCL(final_loc, origval - smaller, origval + bigger));
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return final_loc;
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}
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@ -1829,15 +1828,12 @@ static int area_split_invoke(bContext *C, wmOperator *op, const wmEvent *event)
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wmWindow *win = CTX_wm_window(C);
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bScreen *sc = CTX_wm_screen(C);
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sAreaSplitData *sd;
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rcti screen_rect;
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int dir;
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/* no full window splitting allowed */
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if (sc->state != SCREENNORMAL)
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return OPERATOR_CANCELLED;
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WM_window_screen_rect_calc(win, &screen_rect);
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if (event->type == EVT_ACTIONZONE_AREA) {
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sActionzoneData *sad = event->customdata;
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@ -1871,6 +1867,7 @@ static int area_split_invoke(bContext *C, wmOperator *op, const wmEvent *event)
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}
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else {
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ScrEdge *actedge;
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rcti screen_rect;
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int x, y;
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/* retrieve initial mouse coord, so we can find the active edge */
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@ -1884,6 +1881,8 @@ static int area_split_invoke(bContext *C, wmOperator *op, const wmEvent *event)
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else
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y = event->x;
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WM_window_screen_rect_calc(win, &screen_rect);
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actedge = screen_area_map_find_active_scredge(AREAMAP_FROM_SCREEN(sc), &screen_rect, x, y);
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if (actedge == NULL)
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return OPERATOR_CANCELLED;
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@ -1904,7 +1903,7 @@ static int area_split_invoke(bContext *C, wmOperator *op, const wmEvent *event)
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/* do the split */
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if (area_split_apply(C, op)) {
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area_move_set_limits(win, sc, dir, &screen_rect, &sd->bigger, &sd->smaller, NULL);
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area_move_set_limits(win, sc, dir, &sd->bigger, &sd->smaller, NULL);
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/* add temp handler for edge move or cancel */
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WM_event_add_modal_handler(C, op);
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