Particles: Avoid multiple function declarations in multiple places
This makes it really hard to spot errors when function signature changes.
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8003059646
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c8e661706f
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blender-bot
2023-06-21 19:23:24 +02:00
Referenced by issue #54078, Adding subsurf prior to particle system breaks simple children vgroups and textures
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@ -301,6 +301,7 @@ set(SRC
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depsgraph_private.h
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nla_private.h
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tracking_private.h
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particle_private.h
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intern/CCGSubSurf.h
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intern/CCGSubSurf_inline.h
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intern/CCGSubSurf_intern.h
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@ -88,6 +88,8 @@
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#include "RE_render_ext.h"
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#include "particle_private.h"
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unsigned int PSYS_FRAND_SEED_OFFSET[PSYS_FRAND_COUNT];
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unsigned int PSYS_FRAND_SEED_MULTIPLIER[PSYS_FRAND_COUNT];
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float PSYS_FRAND_BASE[PSYS_FRAND_COUNT];
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@ -107,9 +109,6 @@ static void get_child_modifier_parameters(ParticleSettings *part, ParticleThread
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ChildParticle *cpa, short cpa_from, int cpa_num, float *cpa_fuv, float *orco, ParticleTexture *ptex);
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static void get_cpa_texture(DerivedMesh *dm, ParticleSystem *psys, ParticleSettings *part, ParticleData *par,
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int child_index, int face_index, const float fw[4], float *orco, ParticleTexture *ptex, int event, float cfra);
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extern void do_child_modifiers(ParticleThreadContext *ctx, ParticleSimulationData *sim,
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ParticleTexture *ptex, const float par_co[3], const float par_vel[3], const float par_rot[4], const float par_orco[3],
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ChildParticle *cpa, const float orco[3], float mat[4][4], ParticleKey *state, float t);
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/* few helpers for countall etc. */
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int count_particles(ParticleSystem *psys)
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@ -1797,11 +1796,6 @@ void psys_particle_on_emitter(ParticleSystemModifierData *psmd, int from, int in
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/* Path Cache */
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/************************************************/
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extern void do_kink(ParticleKey *state, const float par_co[3], const float par_vel[3], const float par_rot[4], float time, float freq, float shape, float amplitude, float flat,
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short type, short axis, float obmat[4][4], int smooth_start);
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extern float do_clump(ParticleKey *state, const float par_co[3], float time, const float orco_offset[3], float clumpfac, float clumppow, float pa_clump,
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bool use_clump_noise, float clump_noise_size, CurveMapping *clumpcurve);
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void precalc_guides(ParticleSimulationData *sim, ListBase *effectors)
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{
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EffectedPoint point;
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@ -37,15 +37,9 @@
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#include "BKE_colortools.h"
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#include "BKE_particle.h"
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struct Material;
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#include "particle_private.h"
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void do_kink(ParticleKey *state, const float par_co[3], const float par_vel[3], const float par_rot[4], float time, float freq, float shape, float amplitude, float flat,
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short type, short axis, float obmat[4][4], int smooth_start);
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float do_clump(ParticleKey *state, const float par_co[3], float time, const float orco_offset[3], float clumpfac, float clumppow, float pa_clump,
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bool use_clump_noise, float clump_noise_size, CurveMapping *clumpcurve);
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void do_child_modifiers(ParticleThreadContext *ctx, ParticleSimulationData *sim,
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ParticleTexture *ptex, const float par_co[3], const float par_vel[3], const float par_rot[4], const float par_orco[3],
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ChildParticle *cpa, const float orco[3], float mat[4][4], ParticleKey *state, float t);
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struct Material;
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static void get_strand_normal(Material *ma, const float surfnor[3], float surfdist, float nor[3])
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{
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@ -0,0 +1,42 @@
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/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2018 Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Blender Foundation,
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* Sergey Sharybin
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/blenkernel/particle_private.h
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* \ingroup bke
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*/
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#ifndef __PARTICLE_PRIVATE_H__
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#define __PARTICLE_PRIVATE_H__
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void do_kink(ParticleKey *state, const float par_co[3], const float par_vel[3], const float par_rot[4], float time, float freq, float shape, float amplitude, float flat,
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short type, short axis, float obmat[4][4], int smooth_start);
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float do_clump(ParticleKey *state, const float par_co[3], float time, const float orco_offset[3], float clumpfac, float clumppow, float pa_clump,
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bool use_clump_noise, float clump_noise_size, CurveMapping *clumpcurve);
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void do_child_modifiers(ParticleThreadContext *ctx, ParticleSimulationData *sim,
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ParticleTexture *ptex, const float par_co[3], const float par_vel[3], const float par_rot[4], const float par_orco[3],
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ChildParticle *cpa, const float orco[3], float mat[4][4], ParticleKey *state, float t);
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#endif /* __PARTICLE_PRIVATE_H__ */
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