Sequencer: Restore change menu

It was still used by C-key menu, and is very handy to have
when working on a complex edit files.

Was initially removed by e9d06f0866.
This commit is contained in:
Sergey Sharybin 2019-01-15 18:33:37 +01:00
parent 665acf22bd
commit cac3e16cfb
Notes: blender-bot 2023-02-14 00:23:38 +01:00
Referenced by issue #102682, Viewport - Numpad Hotkeys - Spinning an orthographic camera via numpad 4 / 6 does not work as intended
Referenced by issue #71125, Blender 2.82 - Collection instance outlines are drawn whilst cycles is viewport rendering
Referenced by issue #71126, Blender 2.82 - No hotkey to set start and end frames in the timeline
Referenced by issue #71127, Blender 2.82 - Default key map - No Set Origin hotkey
2 changed files with 26 additions and 1 deletions

@ -1 +1 @@
Subproject commit 46a9160c6f67d60610fdcc1dadbe3946a7010625
Subproject commit 4fd7be071b037562c23cf4711abd54dffb667fdf

View File

@ -280,6 +280,30 @@ class SEQUENCER_MT_marker(Menu):
marker_menu_generic(layout)
class SEQUENCER_MT_change(Menu):
bl_label = "Change"
def draw(self, context):
layout = self.layout
strip = act_strip(context)
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator_menu_enum("sequencer.change_effect_input", "swap")
layout.operator_menu_enum("sequencer.change_effect_type", "type")
prop = layout.operator("sequencer.change_path", text="Path/Files")
if strip:
stype = strip.type
if stype == 'IMAGE':
prop.filter_image = True
elif stype == 'MOVIE':
prop.filter_movie = True
elif stype == 'SOUND':
prop.filter_sound = True
class SEQUENCER_MT_frame(Menu):
bl_label = "Frame"
@ -1305,6 +1329,7 @@ class SEQUENCER_PT_custom_props(SequencerButtonsPanel, PropertyPanel, Panel):
classes = (
SEQUENCER_MT_change,
SEQUENCER_HT_header,
SEQUENCER_MT_editor_menus,
SEQUENCER_MT_view,