Sequencer: Restore change menu
It was still used by C-key menu, and is very handy to have
when working on a complex edit files.
Was initially removed by e9d06f0866
.
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Notes:
blender-bot
2023-02-14 00:23:38 +01:00
Referenced by issue #102682, Viewport - Numpad Hotkeys - Spinning an orthographic camera via numpad 4 / 6 does not work as intended Referenced by issue #71125, Blender 2.82 - Collection instance outlines are drawn whilst cycles is viewport rendering Referenced by issue #71126, Blender 2.82 - No hotkey to set start and end frames in the timeline Referenced by issue #71127, Blender 2.82 - Default key map - No Set Origin hotkey
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@ -1 +1 @@
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Subproject commit 46a9160c6f67d60610fdcc1dadbe3946a7010625
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Subproject commit 4fd7be071b037562c23cf4711abd54dffb667fdf
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@ -280,6 +280,30 @@ class SEQUENCER_MT_marker(Menu):
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marker_menu_generic(layout)
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class SEQUENCER_MT_change(Menu):
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bl_label = "Change"
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def draw(self, context):
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layout = self.layout
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strip = act_strip(context)
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layout.operator_context = 'INVOKE_REGION_WIN'
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layout.operator_menu_enum("sequencer.change_effect_input", "swap")
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layout.operator_menu_enum("sequencer.change_effect_type", "type")
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prop = layout.operator("sequencer.change_path", text="Path/Files")
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if strip:
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stype = strip.type
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if stype == 'IMAGE':
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prop.filter_image = True
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elif stype == 'MOVIE':
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prop.filter_movie = True
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elif stype == 'SOUND':
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prop.filter_sound = True
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class SEQUENCER_MT_frame(Menu):
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bl_label = "Frame"
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@ -1305,6 +1329,7 @@ class SEQUENCER_PT_custom_props(SequencerButtonsPanel, PropertyPanel, Panel):
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classes = (
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SEQUENCER_MT_change,
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SEQUENCER_HT_header,
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SEQUENCER_MT_editor_menus,
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SEQUENCER_MT_view,
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