WM: batch rename action clips
Batch rename for action clips works in outliner and 3d view. Reviewed By: campbellbarton Ref D15819
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Notes:
blender-bot
2024-02-27 13:26:38 +01:00
Referenced by issue #101227, Crash loading certain .exr file in compositor Referenced by pull request #115185, Fix #115166: Batch Rename Action Clips error
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@ -2518,6 +2518,7 @@ class WM_OT_batch_rename(Operator):
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('BONE', "Bones", ""),
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('NODE', "Nodes", ""),
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('SEQUENCE_STRIP', "Sequence Strips", ""),
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('ACTION_CLIP', "Action Clips", ""),
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),
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description="Type of data to rename",
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)
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@ -2690,6 +2691,30 @@ class WM_OT_batch_rename(Operator):
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"name",
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iface_("Material(s)"),
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)
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elif data_type == "ACTION_CLIP":
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data = (
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(
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# Outliner.
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tuple(set(
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action for id in context.selected_ids
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if (((animation_data := id.animation_data) is not None) and
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((action := animation_data.action) is not None) and
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(action.library is None))
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))
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if space_type == 'OUTLINER' else
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# 3D View (default).
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tuple(set(
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action for ob in context.selected_objects
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if (((animation_data := ob.animation_data) is not None) and
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((action := animation_data.action) is not None) and
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(action.library is None))
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))
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)
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if only_selected else
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[id for id in bpy.data.actions if id.library is None],
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"name",
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iface_("Action(s)"),
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)
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elif data_type in object_data_type_attrs_map.keys():
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attr, descr, ty = object_data_type_attrs_map[data_type]
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data = (
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