UI: fix too wide resize area on edges of nodes, interfering with content.
Differential Revision: https://developer.blender.org/D3997
This commit is contained in:
parent
e97700ef74
commit
ce40b0b3f5
|
@ -270,7 +270,7 @@ static int node_resize_area_default(bNode *node, int x, int y)
|
|||
return 0;
|
||||
}
|
||||
else {
|
||||
const float size = 10.0f;
|
||||
const float size = NODE_RESIZE_MARGIN;
|
||||
rctf totr = node->totr;
|
||||
int dir = 0;
|
||||
|
||||
|
|
|
@ -245,6 +245,7 @@ extern const char *node_context_dir[];
|
|||
#define NODE_HEIGHT(node) (node->height * UI_DPI_FAC)
|
||||
#define NODE_MARGIN_X (0.75f * U.widget_unit)
|
||||
#define NODE_SOCKSIZE (0.25f * U.widget_unit)
|
||||
#define NODE_RESIZE_MARGIN (0.20f * U.widget_unit)
|
||||
#define NODE_LINK_RESOL 12
|
||||
|
||||
// XXX button events (butspace)
|
||||
|
|
Loading…
Reference in New Issue