Fix T82155: Fade inactive geometry overlay not working with instanced geometry
This enables the overlay for instanced geometry. After this change, objects that are an instance of the current active object (which are also being modified in the current active mode) won't fade, which is different from the previous behavior. Reviewed By: fclem Maniphest Tasks: T82155 Differential Revision: https://developer.blender.org/D9362
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blender-bot
2023-02-14 19:45:25 +01:00
Referenced by issue #88475, use after free Fluid sim seg fault Referenced by issue #82155, Overlay setting "Fade Inactive Geometry" does not work with instance collections.
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@ -285,10 +285,6 @@ static bool overlay_should_fade_object(Object *ob, Object *active_object)
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return false;
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}
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if (ob->base_flag & BASE_FROM_DUPLI) {
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return false;
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}
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return true;
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}
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