Fix debug build after recent changes.
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3e6b34dede
commit
cfdd902d2d
Notes:
blender-bot
2023-02-14 05:10:38 +01:00
Referenced by issue #57294, Modifiers cage ignore face visibility Referenced by issue #57295, Multi-Object: Select link assert when going back and forth different selection modes
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@ -334,12 +334,13 @@ static void dial_ghostarc_draw_with_helplines(
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}
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static void dial_draw_intern(
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wmGizmo *gz,
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const bContext *C, wmGizmo *gz,
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const bool select, const bool highlight, float clip_plane[4])
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{
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float matrix_final[4][4];
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float color[4];
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(void)C;
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BLI_assert(CTX_wm_area(C)->spacetype == SPACE_VIEW3D);
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gizmo_color_get(gz, highlight, color);
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@ -403,7 +404,7 @@ static void gizmo_dial_draw_select(const bContext *C, wmGizmo *gz, int select_id
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}
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GPU_select_load_id(select_id);
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dial_draw_intern(gz, true, false, clip_plane);
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dial_draw_intern(C, gz, true, false, clip_plane);
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if (clip_plane) {
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glDisable(GL_CLIP_DISTANCE0);
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@ -428,7 +429,7 @@ static void gizmo_dial_draw(const bContext *C, wmGizmo *gz)
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}
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GPU_blend(true);
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dial_draw_intern(gz, false, is_highlight, clip_plane);
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dial_draw_intern(C, gz, false, is_highlight, clip_plane);
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GPU_blend(false);
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}
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