Fix T68843: wireframe node in Eevee fails on macOS
Differential Revision: https://developer.blender.org/D5712
This commit is contained in:
parent
87d0033ea9
commit
d288776cef
Notes:
blender-bot
2023-02-14 03:03:03 +01:00
Referenced by issue #68843, Invalid (pink) shader when using wireframe node [ Eevee ]
|
@ -1307,7 +1307,7 @@ static char *code_generate_geometry(ListBase *nodes, const char *geom_code, cons
|
|||
BLI_dynstr_append(ds, "\tgl_Position = gl_in[2].gl_Position;\n");
|
||||
BLI_dynstr_append(ds, "\tpass_attr(2);\n");
|
||||
BLI_dynstr_append(ds, "\tEmitVertex();\n");
|
||||
BLI_dynstr_append(ds, "};\n");
|
||||
BLI_dynstr_append(ds, "}\n");
|
||||
}
|
||||
}
|
||||
else {
|
||||
|
|
Loading…
Reference in New Issue