Eevee: Add dimension panel to eevee

Up until now users had to switch to Blender Internal to set the dimension of their openGl renderings. This simple change adds the panel at the top of the scene render tab.
This commit is contained in:
Thomas Beck 2017-07-06 23:39:54 +02:00
parent 6eea22b2b7
commit d290266049
1 changed files with 1 additions and 1 deletions

View File

@ -79,7 +79,7 @@ class RENDER_PT_render(RenderButtonsPanel, Panel):
class RENDER_PT_dimensions(RenderButtonsPanel, Panel):
bl_label = "Dimensions"
COMPAT_ENGINES = {'BLENDER_RENDER'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
_frame_rate_args_prev = None
_preset_class = None