UI: UV: Add Select Shortest Path to menu

This matches the 3D Viewport
This commit is contained in:
Aaron Carlisle 2020-07-10 16:07:31 -04:00
parent 3dc0178390
commit d2b910fafe
Notes: blender-bot 2023-02-14 03:03:03 +01:00
Referenced by issue #79095, Crash when entering edit mode on a mesh set to Viewport Display: Wire
Referenced by issue #77910, Sometimes the Viewport is damaged.
1 changed files with 12 additions and 1 deletions

View File

@ -176,7 +176,7 @@ class IMAGE_MT_select(Menu):
layout.separator()
layout.operator("uv.select_pinned")
layout.operator("uv.select_linked")
layout.menu("IMAGE_MT_select_linked")
layout.separator()
@ -184,6 +184,16 @@ class IMAGE_MT_select(Menu):
layout.operator("uv.select_overlap")
class IMAGE_MT_select_linked(Menu):
bl_label = "Select Linked"
def draw(self, _context):
layout = self.layout
layout.operator("uv.select_linked", text="Linked")
layout.operator("uv.shortest_path_pick", text="Shortest Path")
class IMAGE_MT_image(Menu):
bl_label = "Image"
@ -1479,6 +1489,7 @@ classes = (
IMAGE_MT_view,
IMAGE_MT_view_zoom,
IMAGE_MT_select,
IMAGE_MT_select_linked,
IMAGE_MT_image,
IMAGE_MT_image_invert,
IMAGE_MT_uvs,