Cleanup: unused warning

This commit is contained in:
Campbell Barton 2019-03-19 08:39:48 +11:00
parent ce09b93955
commit d47f827019
Notes: blender-bot 2023-02-14 03:19:06 +01:00
Referenced by issue #65349, Resetting transforms of armatures with meshes produces unexpected results
Referenced by issue #62810, Workbench Anti-Aliasing behavior inverted
Referenced by issue #62749, Crash on selecting edges with multi-edit mode
Referenced by issue #62731, Blender crashes after opening material tab.
2 changed files with 0 additions and 5 deletions

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@ -1826,7 +1826,6 @@ void DRW_render_to_image(RenderEngine *engine, struct Depsgraph *depsgraph)
ViewLayer *view_layer = DEG_get_evaluated_view_layer(depsgraph);
RenderEngineType *engine_type = engine->type;
DrawEngineType *draw_engine_type = engine_type->draw_engine;
RenderData *r = &scene->r;
Render *render = engine->re;
if (G.background && DST.gl_context == NULL) {

View File

@ -87,7 +87,3 @@ DNA_STRUCT_RENAME_ELEM(bTheme, tstatusbar, space_statusbar)
DNA_STRUCT_RENAME_ELEM(bTheme, ttopbar, space_topbar)
DNA_STRUCT_RENAME_ELEM(bTheme, tuserpref, space_preferences)
DNA_STRUCT_RENAME_ELEM(bTheme, tv3d, space_view3d)
#if 0
DNA_STRUCT_RENAME(Light, Light)
#endif