Cleanup: Remove unused defines
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@ -91,9 +91,6 @@ static void gpencil_uv_transform_get(const float ofs[2],
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copy_v2_v2(r_uvmat[2], mat[3]);
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}
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#define HSV_SATURATION 0.5
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#define HSV_VALUE 0.8
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static void gpencil_shade_color(float color[3])
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{
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/* This is scene refereed color, not gamma corrected and not per perceptual.
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