Fix T65352: bpy.data.meshes.new_from_object() doesn't increment user count for materials referenced by the mesh.

We cannot do refcount operations in a non-Main ID, this is forbidden.

While that whole func could probably use some love and refactor, for now
sticking to minimal changes and just moving refcounting op after mesh
has been transferred to Main database.
This commit is contained in:
Bastien Montagne 2019-06-03 20:59:13 +02:00
parent 0ee75698d0
commit d62a749fcf
Notes: blender-bot 2024-01-31 11:35:08 +01:00
Referenced by issue #66682, Color management is broken in the Sequencer
Referenced by issue #65748, Unsubdivide support for non-grid topology
Referenced by issue #65647, EEVEE: Contact shadows "Softness" settings darkens all objects
Referenced by issue #65493, Duplicate-and-Rotate breaks Duplicate-and-Move redo panel
Referenced by issue #65490, Toggling "Linked" checkbox in redo panel makes all future Duplicate operations into Duplicate Linked
Referenced by issue #65352, bpy.data.meshes.new_from_object() doesn't increment user count for materials referenced by the mesh
1 changed files with 25 additions and 9 deletions

View File

@ -1169,17 +1169,28 @@ Mesh *BKE_mesh_new_from_object(Depsgraph *depsgraph, Object *object, bool preser
return new_mesh;
}
static int foreach_libblock_make_original_and_usercount_callback(void *user_data_v,
ID *id_self,
ID **id_p,
int cb_flag)
static int foreach_libblock_make_original_callback(void *UNUSED(user_data_v),
ID *UNUSED(id_self),
ID **id_p,
int UNUSED(cb_flag))
{
UNUSED_VARS(user_data_v, id_self, cb_flag);
if (*id_p == NULL) {
return IDWALK_RET_NOP;
}
*id_p = DEG_get_original_id(*id_p);
return IDWALK_RET_NOP;
}
static int foreach_libblock_make_usercounts_callback(void *UNUSED(user_data_v),
ID *UNUSED(id_self),
ID **id_p,
int cb_flag)
{
if (*id_p == NULL) {
return IDWALK_RET_NOP;
}
if (cb_flag & IDWALK_CB_USER) {
id_us_plus(*id_p);
}
@ -1204,10 +1215,10 @@ Mesh *BKE_mesh_new_from_object_to_bmain(Main *bmain,
* Going to original data-blocks is required to have bmain in a consistent state, where
* everything is only allowed to reference original data-blocks.
*
* user-count is required is because so far mesh was in a limbo, where library management does
* not perform any user management (i.e. copy of a mesh will not increase users of materials). */
* Note that user-count updates has to be done *after* mesh has been transferred to Main database
* (since doing refcounting on non-Main IDs is forbidden). */
BKE_library_foreach_ID_link(
NULL, &mesh->id, foreach_libblock_make_original_and_usercount_callback, NULL, IDWALK_NOP);
NULL, &mesh->id, foreach_libblock_make_original_callback, NULL, IDWALK_NOP);
/* Append the mesh to bmain.
* We do it a bit longer way since there is no simple and clear way of adding existing datablock
@ -1216,7 +1227,7 @@ Mesh *BKE_mesh_new_from_object_to_bmain(Main *bmain,
Mesh *mesh_in_bmain = BKE_mesh_add(bmain, mesh->id.name + 2);
/* NOTE: BKE_mesh_nomain_to_mesh() does not copy materials and instead it preserves them in the
* destinaion mesh .So we "steal" all related fields before calling it.
* destinaion mesh. So we "steal" all related fields before calling it.
*
* TODO(sergey): We really better have a function which gets and ID and accepts it for the bmain.
*/
@ -1228,6 +1239,11 @@ Mesh *BKE_mesh_new_from_object_to_bmain(Main *bmain,
BKE_mesh_nomain_to_mesh(mesh, mesh_in_bmain, NULL, &CD_MASK_MESH, true);
/* User-count is required because so far mesh was in a limbo, where library management does
* not perform any user management (i.e. copy of a mesh will not increase users of materials). */
BKE_library_foreach_ID_link(
NULL, &mesh_in_bmain->id, foreach_libblock_make_usercounts_callback, NULL, IDWALK_NOP);
/* Make sure user count from BKE_mesh_add() is the one we expect here and bring it down to 0. */
BLI_assert(mesh_in_bmain->id.us == 1);
id_us_min(&mesh_in_bmain->id);