Fix T54136: Crash when deleting an object that is in an instanced group

We were not cleaning up groups after deleting objects, leaving groups with
Bases that had no object.

It includes a unittest.

Reviewers: mont29
This commit is contained in:
Dalai Felinto 2018-02-22 17:16:39 -03:00
parent e7c4a9d1ef
commit d7ba1ada82
Notes: blender-bot 2023-02-14 11:28:39 +01:00
Referenced by issue #54136, Crash when deleting an object that is in an instanced group
3 changed files with 98 additions and 0 deletions

View File

@ -279,6 +279,26 @@ static void libblock_remap_data_preprocess_scene_object_unlink(
}
}
static void libblock_remap_data_preprocess_group_unlink(
IDRemap *r_id_remap_data, Object *ob, const bool skip_indirect, const bool is_indirect)
{
Main *bmain = r_id_remap_data->bmain;
for (Group *group = bmain->group.first; group; group = group->id.next) {
if (BKE_group_object_exists(group, ob)) {
if (skip_indirect && is_indirect) {
r_id_remap_data->skipped_indirect++;
r_id_remap_data->skipped_refcounted++;
}
else {
BKE_collections_object_remove(bmain, &group->id, ob, false);
if (!is_indirect) {
r_id_remap_data->status |= ID_REMAP_IS_LINKED_DIRECT;
}
}
}
}
}
static void libblock_remap_data_preprocess(IDRemap *r_id_remap_data)
{
switch (GS(r_id_remap_data->id->name)) {
@ -297,6 +317,8 @@ static void libblock_remap_data_preprocess(IDRemap *r_id_remap_data)
{
libblock_remap_data_preprocess_scene_object_unlink(
r_id_remap_data, sce, ob_iter, skip_indirect, is_indirect);
libblock_remap_data_preprocess_group_unlink(
r_id_remap_data, ob_iter, skip_indirect, is_indirect);
}
FOREACH_SCENE_OBJECT_END
}
@ -305,7 +327,10 @@ static void libblock_remap_data_preprocess(IDRemap *r_id_remap_data)
Object *old_ob = (Object *)r_id_remap_data->old_id;
libblock_remap_data_preprocess_scene_object_unlink(
r_id_remap_data, sce, old_ob, skip_indirect, is_indirect);
libblock_remap_data_preprocess_group_unlink(
r_id_remap_data, old_ob, skip_indirect, is_indirect);
}
}
break;
}

View File

@ -94,6 +94,7 @@ VIEW_LAYER_TEST(group_a)
VIEW_LAYER_TEST(group_b)
VIEW_LAYER_TEST(group_c)
VIEW_LAYER_TEST(group_d)
VIEW_LAYER_TEST(group_e)
VIEW_LAYER_TEST(object_add_cylinder)
VIEW_LAYER_TEST(object_add_empty)
VIEW_LAYER_TEST(object_add_torus)

View File

@ -0,0 +1,72 @@
# ############################################################
# Importing - Same For All Render Layer Tests
# ############################################################
import unittest
import os
import sys
from view_layer_common import *
# ############################################################
# Testing
# ############################################################
class UnitTesting(ViewLayerTesting):
def test_group_delete_object(self):
"""
See if we can safely remove instanced objects
"""
import bpy
scene = bpy.context.scene
view_layer = bpy.context.view_layer
ob = bpy.context.object
# clean up the scene a bit
for o in (o for o in view_layer.objects if o != ob):
view_layer.collections[0].collection.objects.unlink(o)
for v in (v for v in scene.view_layers if v != view_layer):
scene.view_layers.remove(v)
# update depsgraph
scene.update()
# create group
group = bpy.data.groups.new("Switch")
group.objects.link(ob)
# update depsgraph
scene.update()
# instance the group
empty = bpy.data.objects.new("Empty", None)
bpy.context.scene_collection.objects.link(empty)
layer_collection = bpy.context.layer_collection
empty.dupli_type = 'GROUP'
empty.dupli_group = group
# prepare to delete the original object
# we could just pass an overridden context
# but let's do it the old fashion way
view_layer.objects.active = ob
ob.select_set('SELECT')
self.assertTrue(ob.select_get())
empty.select_set('DESELECT')
self.assertFalse(empty.select_get())
# update depsgraph
scene.update()
# delete the original object
bpy.ops.object.delete()
# ############################################################
# Main - Same For All Render Layer Tests
# ############################################################
if __name__ == '__main__':
UnitTesting._extra_arguments = setup_extra_arguments(__file__)
unittest.main()