keyingsets_builtins: use keyword parameters

This commit is contained in:
Sybren A. Stüvel 2018-09-05 11:00:57 +02:00
parent 2ffe7dbef1
commit d8ee6158e9
Notes: blender-bot 2023-02-14 09:09:43 +01:00
Referenced by issue #56697, Moving new keys in the dopesheet editor doesn't update
1 changed files with 2 additions and 2 deletions

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@ -432,9 +432,9 @@ class BUILTIN_KSI_WholeCharacter(KeyingSetInfo):
# add Keying Set entry for this...
if use_groups:
ks.paths.add(id_block, path, index, group_method='NAMED', group_name=bone.name)
ks.paths.add(id_block, path, index=index, group_method='NAMED', group_name=bone.name)
else:
ks.paths.add(id_block, path, index)
ks.paths.add(id_block, path, index=index)
# ----------------