Rename: Alembic job struct sl > scene_layer
This commit is contained in:
parent
01a627dac9
commit
dafdf72904
|
@ -618,7 +618,7 @@ enum {
|
|||
struct ImportJobData {
|
||||
Main *bmain;
|
||||
Scene *scene;
|
||||
SceneLayer *sl;
|
||||
SceneLayer *scene_layer;
|
||||
|
||||
char filename[1024];
|
||||
ImportSettings settings;
|
||||
|
@ -816,7 +816,7 @@ static void import_endjob(void *user_data)
|
|||
/* Add object to scene. */
|
||||
Base *base;
|
||||
LayerCollection *lc;
|
||||
SceneLayer *sl = data->sl;
|
||||
SceneLayer *sl = data->scene_layer;
|
||||
|
||||
BKE_scene_layer_base_deselect_all(sl);
|
||||
|
||||
|
@ -880,7 +880,7 @@ bool ABC_import(bContext *C, const char *filepath, float scale, bool is_sequence
|
|||
ImportJobData *job = new ImportJobData();
|
||||
job->bmain = CTX_data_main(C);
|
||||
job->scene = CTX_data_scene(C);
|
||||
job->sl = CTX_data_scene_layer(C);
|
||||
job->scene_layer = CTX_data_scene_layer(C);
|
||||
job->import_ok = false;
|
||||
BLI_strncpy(job->filename, filepath, 1024);
|
||||
|
||||
|
|
Loading…
Reference in New Issue