Fix for D1705: Update to fix the bug with extra triangles that produces glitches in some situations

This commit is contained in:
Antonio Vazquez 2016-05-07 23:40:59 +12:00 committed by Joshua Leung
parent 011786a3f8
commit dc78e47b77
1 changed files with 6 additions and 1 deletions

View File

@ -389,7 +389,7 @@ static void gp_triangulate_stroke_fill(bGPDstroke *gps)
gp_stroke_2d_flat(gps->points, gps->totpoints, points2d, &direction);
BLI_polyfill_calc((const float(*)[2])points2d, (unsigned int)gps->totpoints, direction, (unsigned int(*)[3])tmp_triangles);
/* count number of valid triangles */
/* count number of valid triangles, slower but safer */
gps->tot_triangles = 0;
for (int i = 0; i < gps->totpoints; i++) {
if ((tmp_triangles[i][0] >= 0) && (tmp_triangles[i][0] < gps->totpoints) &&
@ -399,6 +399,11 @@ static void gp_triangulate_stroke_fill(bGPDstroke *gps)
gps->tot_triangles++;
}
}
if (gps->tot_triangles > gps->totpoints - 2) {
/* avoid problems with extra (unwanted) triangles getting created */
gps->tot_triangles = gps->totpoints - 2;
}
//printf("tot triangles: %d / %d - direction = %d\n", gps->tot_triangles, gps->totpoints, direction);
/* save triangulation data in stroke cache */