Multi-Objects: ARMATURE_OT_select_hierarchy
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blender-bot
2023-02-14 06:00:49 +01:00
Referenced by commit 2677e99217
, Revert "Multi-Objects: ARMATURE_OT_select_hierarchy"
Referenced by issue #54646, Multi-Object-Mode: Edit Armature Tools
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@ -1238,81 +1238,89 @@ void ARMATURE_OT_select_similar(wmOperatorType *ot)
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static int armature_select_hierarchy_exec(bContext *C, wmOperator *op)
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{
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Object *obedit = CTX_data_edit_object(C);
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Object *ob;
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bArmature *arm;
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EditBone *ebone_active;
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int direction = RNA_enum_get(op->ptr, "direction");
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ViewLayer *view_layer = CTX_data_view_layer(C);
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const int direction = RNA_enum_get(op->ptr, "direction");
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const bool add_to_sel = RNA_boolean_get(op->ptr, "extend");
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bool changed = false;
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ob = obedit;
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arm = (bArmature *)ob->data;
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bool multi_changed = false;
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uint objects_len = 0;
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Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
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for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
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Object * ob = objects[ob_index];
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bArmature * arm = ob->data;
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ebone_active = arm->act_edbone;
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if (ebone_active == NULL) {
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return OPERATOR_CANCELLED;
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}
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EditBone *ebone_active;
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bool changed = false;
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if (direction == BONE_SELECT_PARENT) {
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if (ebone_active->parent) {
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EditBone *ebone_parent;
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arm = (bArmature *)ob->data;
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ebone_parent = ebone_active->parent;
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ebone_active = arm->act_edbone;
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if (ebone_active == NULL) {
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continue;
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}
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if (EBONE_SELECTABLE(arm, ebone_parent)) {
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arm->act_edbone = ebone_parent;
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if (direction == BONE_SELECT_PARENT) {
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if (ebone_active->parent) {
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EditBone *ebone_parent;
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ebone_parent = ebone_active->parent;
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if (EBONE_SELECTABLE(arm, ebone_parent)) {
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arm->act_edbone = ebone_parent;
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if (!add_to_sel) {
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ED_armature_ebone_select_set(ebone_active, false);
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}
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ED_armature_ebone_select_set(ebone_parent, true);
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changed = true;
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}
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}
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}
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else { /* BONE_SELECT_CHILD */
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EditBone *ebone_iter, *ebone_child = NULL;
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int pass;
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/* First pass, only connected bones (the logical direct child)/ */
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for (pass = 0; pass < 2 && (ebone_child == NULL); pass++) {
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for (ebone_iter = arm->edbo->first; ebone_iter; ebone_iter = ebone_iter->next) {
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/* Possible we have multiple children, some invisible. */
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if (EBONE_SELECTABLE(arm, ebone_iter)) {
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if (ebone_iter->parent == ebone_active) {
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if ((pass == 1) || (ebone_iter->flag & BONE_CONNECTED)) {
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ebone_child = ebone_iter;
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break;
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}
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}
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}
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}
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}
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if (ebone_child) {
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arm->act_edbone = ebone_child;
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if (!add_to_sel) {
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ED_armature_ebone_select_set(ebone_active, false);
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}
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ED_armature_ebone_select_set(ebone_parent, true);
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ED_armature_ebone_select_set(ebone_child, true);
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changed = true;
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}
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}
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}
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else { /* BONE_SELECT_CHILD */
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EditBone *ebone_iter, *ebone_child = NULL;
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int pass;
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/* first pass, only connected bones (the logical direct child) */
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for (pass = 0; pass < 2 && (ebone_child == NULL); pass++) {
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for (ebone_iter = arm->edbo->first; ebone_iter; ebone_iter = ebone_iter->next) {
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/* possible we have multiple children, some invisible */
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if (EBONE_SELECTABLE(arm, ebone_iter)) {
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if (ebone_iter->parent == ebone_active) {
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if ((pass == 1) || (ebone_iter->flag & BONE_CONNECTED)) {
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ebone_child = ebone_iter;
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break;
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}
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}
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}
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}
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if (changed == false) {
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continue;
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}
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if (ebone_child) {
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arm->act_edbone = ebone_child;
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if (!add_to_sel) {
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ED_armature_ebone_select_set(ebone_active, false);
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}
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ED_armature_ebone_select_set(ebone_child, true);
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changed = true;
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}
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multi_changed = true;
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ED_armature_edit_sync_selection(arm->edbo);
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WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, ob);
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}
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MEM_freeN(objects);
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if (changed == false) {
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return OPERATOR_CANCELLED;
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}
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ED_armature_edit_sync_selection(arm->edbo);
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WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, ob);
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return OPERATOR_FINISHED;
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return multi_changed ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
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}
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void ARMATURE_OT_select_hierarchy(wmOperatorType *ot)
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