UI: Add Trackpad Smooth Scrolling for Popovers

Adds smooth scrolling with the trackpad for popovers. Also fixes the position of the scroll arrows on high-DPI.

Differential Revision: https://developer.blender.org/D9533

Reviewed by Brecht Van Lommel
This commit is contained in:
Yevgeny Makarov 2020-11-23 17:22:20 -08:00 committed by Harley Acheson
parent b6a50b5dcb
commit df31ecf0c3
3 changed files with 47 additions and 36 deletions

View File

@ -9327,26 +9327,26 @@ static void ui_menu_scroll_apply_offset_y(ARegion *region, uiBlock *block, float
{
BLI_assert(dy != 0.0f);
if (ui_block_is_menu(block)) {
if (dy < 0.0f) {
/* Stop at top item, extra 0.5 UI_UNIT_Y makes it snap nicer. */
float ymax = -FLT_MAX;
LISTBASE_FOREACH (uiBut *, bt, &block->buttons) {
ymax = max_ff(ymax, bt->rect.ymax);
}
if (ymax + dy - UI_UNIT_Y * 0.5f < block->rect.ymax - UI_MENU_SCROLL_PAD) {
dy = block->rect.ymax - ymax - UI_MENU_SCROLL_PAD;
}
const int scroll_pad = ui_block_is_menu(block) ? UI_MENU_SCROLL_PAD : UI_UNIT_Y * 0.5f;
if (dy < 0.0f) {
/* Stop at top item, extra 0.5 UI_UNIT_Y makes it snap nicer. */
float ymax = -FLT_MAX;
LISTBASE_FOREACH (uiBut *, bt, &block->buttons) {
ymax = max_ff(ymax, bt->rect.ymax);
}
else {
/* Stop at bottom item, extra 0.5 UI_UNIT_Y makes it snap nicer. */
float ymin = FLT_MAX;
LISTBASE_FOREACH (uiBut *, bt, &block->buttons) {
ymin = min_ff(ymin, bt->rect.ymin);
}
if (ymin + dy + UI_UNIT_Y * 0.5f > block->rect.ymin + UI_MENU_SCROLL_PAD) {
dy = block->rect.ymin - ymin + UI_MENU_SCROLL_PAD;
}
if (ymax + dy - UI_UNIT_Y * 0.5f < block->rect.ymax - scroll_pad) {
dy = block->rect.ymax - ymax - scroll_pad;
}
}
else {
/* Stop at bottom item, extra 0.5 UI_UNIT_Y makes it snap nicer. */
float ymin = FLT_MAX;
LISTBASE_FOREACH (uiBut *, bt, &block->buttons) {
ymin = min_ff(ymin, bt->rect.ymin);
}
if (ymin + dy + UI_UNIT_Y * 0.5f > block->rect.ymin + scroll_pad) {
dy = block->rect.ymin - ymin + scroll_pad;
}
}
@ -9697,24 +9697,17 @@ static int ui_handle_menu_event(bContext *C,
retval = WM_UI_HANDLER_BREAK;
break;
case WHEELUPMOUSE:
case WHEELDOWNMOUSE:
/* Smooth scrolling for popovers. */
case MOUSEPAN: {
if (IS_EVENT_MOD(event, shift, ctrl, alt, oskey)) {
/* pass */
}
else if (!ui_block_is_menu(block)) {
int type = event->type;
int val = event->val;
if (block->flag & (UI_BLOCK_CLIPTOP | UI_BLOCK_CLIPBOTTOM)) {
const float dy = event->y - event->prevy;
if (dy != 0.0f) {
ui_menu_scroll_apply_offset_y(region, block, dy);
/* Convert pan to scroll-wheel. */
if (type == MOUSEPAN) {
ui_pan_to_scroll(event, &type, &val);
}
if (type != MOUSEPAN) {
const int scroll_dir = (type == WHEELUPMOUSE) ? 1 : -1;
if (ui_menu_scroll_step(region, block, scroll_dir)) {
if (but) {
but->active->cancel = true;
button_activate_exit(C, but, but->active, false, false);
@ -9726,6 +9719,24 @@ static int ui_handle_menu_event(bContext *C,
}
ATTR_FALLTHROUGH;
}
case WHEELUPMOUSE:
case WHEELDOWNMOUSE: {
if (IS_EVENT_MOD(event, shift, ctrl, alt, oskey)) {
/* pass */
}
else if (!ui_block_is_menu(block)) {
const int scroll_dir = (event->type == WHEELUPMOUSE) ? 1 : -1;
if (ui_menu_scroll_step(region, block, scroll_dir)) {
if (but) {
but->active->cancel = true;
button_activate_exit(C, but, but->active, false, false);
}
WM_event_add_mousemove(CTX_wm_window(C));
}
break;
}
ATTR_FALLTHROUGH;
}
case EVT_UPARROWKEY:
case EVT_DOWNARROWKEY:
case EVT_PAGEUPKEY:

View File

@ -62,9 +62,9 @@ struct wmTimer;
#define UI_MENU_SUBMENU_PADDING (6 * UI_DPI_FAC)
/* menu scrolling */
#define UI_MENU_SCROLL_ARROW 12
#define UI_MENU_SCROLL_MOUSE (UI_MENU_SCROLL_ARROW + 2)
#define UI_MENU_SCROLL_PAD 4
#define UI_MENU_SCROLL_ARROW (12 * UI_DPI_FAC)
#define UI_MENU_SCROLL_MOUSE (UI_MENU_SCROLL_ARROW + 2 * UI_DPI_FAC)
#define UI_MENU_SCROLL_PAD (4 * UI_DPI_FAC)
/* panel limits */
#define UI_PANEL_MINX 100

View File

@ -4831,11 +4831,11 @@ static void ui_draw_clip_tri(uiBlock *block, rcti *rect, uiWidgetType *wt)
if (block->flag & UI_BLOCK_CLIPTOP) {
/* XXX no scaling for UI here yet */
UI_draw_icon_tri(BLI_rcti_cent_x(rect), rect->ymax - 8, 't', draw_color);
UI_draw_icon_tri(BLI_rcti_cent_x(rect), rect->ymax - 6 * U.dpi_fac, 't', draw_color);
}
if (block->flag & UI_BLOCK_CLIPBOTTOM) {
/* XXX no scaling for UI here yet */
UI_draw_icon_tri(BLI_rcti_cent_x(rect), rect->ymin + 10, 'v', draw_color);
UI_draw_icon_tri(BLI_rcti_cent_x(rect), rect->ymin + 10 * U.dpi_fac, 'v', draw_color);
}
}
}