Mesh Batch Cache: Port all_edges batch to batch request

This commit is contained in:
Clément Foucault 2018-12-18 16:34:32 +01:00
parent 45e1d4d9ac
commit df88b6a48d
1 changed files with 62 additions and 51 deletions

View File

@ -2132,6 +2132,7 @@ typedef struct MeshBatchCache {
struct {
/* Indices to verts. */
GPUIndexBuf *surf_tris;
GPUIndexBuf *edges_lines;
/* Indices to vloops. */
GPUIndexBuf *loops_tris;
GPUIndexBuf *loops_lines;
@ -2155,6 +2156,7 @@ typedef struct MeshBatchCache {
GPUBatch *edit_facedots;
/* Common display / Other */
GPUBatch *all_verts;
GPUBatch *all_edges;
GPUBatch *wire_loops; /* Loops around faces. */
GPUBatch *wire_triangles; /* Triangles for object mode wireframe. */
} batch;
@ -2170,7 +2172,6 @@ typedef struct MeshBatchCache {
GPUIndexBuf *triangles_in_order;
GPUIndexBuf *ledges_in_order;
GPUBatch *all_edges;
GPUBatch *all_triangles;
GPUVertBuf *pos_with_normals;
@ -2574,7 +2575,6 @@ static void mesh_batch_cache_clear(Mesh *me)
GPU_BATCH_DISCARD_SAFE(batch[i]);
}
GPU_BATCH_DISCARD_SAFE(cache->all_edges);
GPU_BATCH_DISCARD_SAFE(cache->all_triangles);
GPU_INDEXBUF_DISCARD_SAFE(cache->edges_in_order);
@ -3997,41 +3997,6 @@ static void mesh_create_edit_facedots(
/* Indices */
static GPUIndexBuf *mesh_batch_cache_get_edges_in_order(MeshRenderData *rdata, MeshBatchCache *cache)
{
BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_EDGE));
if (cache->edges_in_order == NULL) {
const int vert_len = mesh_render_data_verts_len_get(rdata);
const int edge_len = mesh_render_data_edges_len_get(rdata);
GPUIndexBufBuilder elb;
GPU_indexbuf_init(&elb, GPU_PRIM_LINES, edge_len, vert_len);
BLI_assert(rdata->types & MR_DATATYPE_EDGE);
if (rdata->edit_bmesh) {
BMesh *bm = rdata->edit_bmesh->bm;
BMIter eiter;
BMEdge *eed;
BM_ITER_MESH(eed, &eiter, bm, BM_EDGES_OF_MESH) {
if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
GPU_indexbuf_add_line_verts(&elb, BM_elem_index_get(eed->v1), BM_elem_index_get(eed->v2));
}
}
}
else {
const MEdge *ed = rdata->medge;
for (int i = 0; i < edge_len; i++, ed++) {
GPU_indexbuf_add_line_verts(&elb, ed->v1, ed->v2);
}
}
cache->edges_in_order = GPU_indexbuf_build(&elb);
}
return cache->edges_in_order;
}
#define NO_EDGE INT_MAX
static GPUIndexBuf *mesh_batch_cache_get_edges_adjacency(MeshRenderData *rdata, MeshBatchCache *cache)
{
@ -4319,6 +4284,57 @@ static GPUIndexBuf *mesh_batch_cache_get_loose_edges(MeshRenderData *rdata, Mesh
return cache->ledges_in_order;
}
static void mesh_create_edges_lines(MeshRenderData *rdata, GPUIndexBuf *ibo, const bool use_hide)
{
const int verts_len = mesh_render_data_verts_len_get_maybe_mapped(rdata);
const int edges_len = mesh_render_data_edges_len_get_maybe_mapped(rdata);
GPUIndexBufBuilder elb;
GPU_indexbuf_init(&elb, GPU_PRIM_LINES, edges_len, verts_len);
if (rdata->mapped.use == false) {
if (rdata->edit_bmesh) {
BMesh *bm = rdata->edit_bmesh->bm;
BMIter iter;
BMEdge *eed;
BM_ITER_MESH (eed, &iter, bm, BM_EDGES_OF_MESH) {
/* use_hide always for edit-mode */
if (BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
continue;
}
GPU_indexbuf_add_line_verts(&elb, BM_elem_index_get(eed->v1), BM_elem_index_get(eed->v2));
}
}
else {
const MEdge *ed = rdata->medge;
for (int i = 0; i < edges_len; i++, ed++) {
if ((ed->flag & ME_EDGERENDER) == 0) {
continue;
}
if (!(use_hide && (ed->flag & ME_HIDE))) {
GPU_indexbuf_add_line_verts(&elb, ed->v1, ed->v2);
}
}
}
}
else {
BMesh *bm = rdata->edit_bmesh->bm;
const MEdge *edge = rdata->medge;
for (int i = 0; i < edges_len; i++, edge++) {
const int p_orig = rdata->mapped.e_origindex[i];
if (p_orig != ORIGINDEX_NONE) {
BMEdge *eed = BM_edge_at_index(bm, p_orig);
if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
GPU_indexbuf_add_line_verts(&elb, edge->v1, edge->v2);
}
}
}
}
GPU_indexbuf_build_in_place(&elb, ibo);
}
static void mesh_create_surf_tris(MeshRenderData *rdata, GPUIndexBuf *ibo, const bool use_hide)
{
const int vert_len = mesh_render_data_verts_len_get_maybe_mapped(rdata);
@ -4511,20 +4527,7 @@ GPUBatch *DRW_mesh_batch_cache_get_all_verts(Mesh *me)
GPUBatch *DRW_mesh_batch_cache_get_all_edges(Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
if (cache->all_edges == NULL) {
/* create batch from Mesh */
const int datatype = MR_DATATYPE_VERT | MR_DATATYPE_EDGE;
MeshRenderData *rdata = mesh_render_data_create(me, datatype);
cache->all_edges = GPU_batch_create(
GPU_PRIM_LINES, mesh_batch_cache_get_vert_pos_and_nor_in_order(rdata, cache),
mesh_batch_cache_get_edges_in_order(rdata, cache));
mesh_render_data_free(rdata);
}
return cache->all_edges;
return DRW_batch_request(&cache->batch.all_edges);
}
GPUBatch *DRW_mesh_batch_cache_get_triangles_with_normals(Mesh *me)
@ -5535,6 +5538,10 @@ void DRW_mesh_batch_cache_create_requested(Object *ob, Mesh *me)
if (DRW_batch_requested(cache->batch.all_verts, GPU_PRIM_POINTS)) {
DRW_vbo_request(cache->batch.all_verts, &cache->ordered.pos_nor);
}
if (DRW_batch_requested(cache->batch.all_edges, GPU_PRIM_LINES)) {
DRW_ibo_request(cache->batch.all_edges, &cache->ibo.edges_lines);
DRW_vbo_request(cache->batch.all_edges, &cache->ordered.pos_nor);
}
if (DRW_batch_requested(cache->batch.surface_weights, GPU_PRIM_TRIS)) {
DRW_ibo_request(cache->batch.surface_weights, &cache->ibo.surf_tris);
DRW_vbo_request(cache->batch.surface_weights, &cache->ordered.pos_nor);
@ -5617,6 +5624,7 @@ void DRW_mesh_batch_cache_create_requested(Object *ob, Mesh *me)
DRW_ADD_FLAG_FROM_IBO_REQUEST(mr_flag, cache->ibo.surf_tris, MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI);
DRW_ADD_FLAG_FROM_IBO_REQUEST(mr_flag, cache->ibo.loops_tris, MR_DATATYPE_LOOP | MR_DATATYPE_LOOPTRI);
DRW_ADD_FLAG_FROM_IBO_REQUEST(mr_flag, cache->ibo.loops_lines, MR_DATATYPE_LOOP | MR_DATATYPE_POLY);
DRW_ADD_FLAG_FROM_IBO_REQUEST(mr_flag, cache->ibo.edges_lines, MR_DATATYPE_VERT | MR_DATATYPE_EDGE);
for (int i = 0; i < cache->mat_len; ++i) {
DRW_ADD_FLAG_FROM_IBO_REQUEST(mr_flag, cache->surf_per_mat_tris[i], MR_DATATYPE_LOOP | MR_DATATYPE_LOOPTRI);
}
@ -5662,6 +5670,9 @@ void DRW_mesh_batch_cache_create_requested(Object *ob, Mesh *me)
if (DRW_vbo_requested(cache->tess.pos_nor)) {
mesh_create_pos_and_nor_tess(rdata, cache->tess.pos_nor, use_hide);
}
if (DRW_ibo_requested(cache->ibo.edges_lines)) {
mesh_create_edges_lines(rdata, cache->ibo.edges_lines, use_hide);
}
if (DRW_ibo_requested(cache->ibo.surf_tris)) {
mesh_create_surf_tris(rdata, cache->ibo.surf_tris, use_hide);
}