Fix T49655: Reloading library breaks proxies.

Can't say enough how much I hate those proxies... their duality (sharing
some aspects of both direct *and* indirect users) is a nightmare to handle. :(
This commit is contained in:
Bastien Montagne 2017-03-03 08:52:19 +01:00
parent 42cb93205c
commit df88d54284
Notes: blender-bot 2023-02-14 07:30:24 +01:00
Referenced by issue #49655, Reloading library breaks animated proxy
1 changed files with 2 additions and 1 deletions

View File

@ -179,6 +179,7 @@ static int foreach_libblock_remap_callback(void *user_data, ID *id_self, ID **id
* on the other hand since they get reset to lib data on file open/reload it is indirect too...
* Edit Mode is also a 'skip direct' case. */
const bool is_obj = (GS(id->name) == ID_OB);
const bool is_obj_proxy = (is_obj && (((Object *)id)->proxy || ((Object *)id)->proxy_group));
const bool is_obj_editmode = (is_obj && BKE_object_is_in_editmode((Object *)id));
const bool is_never_null = ((cb_flag & IDWALK_CB_NEVER_NULL) && (new_id == NULL) &&
(id_remap_data->flag & ID_REMAP_FORCE_NEVER_NULL_USAGE) == 0);
@ -231,7 +232,7 @@ static int foreach_libblock_remap_callback(void *user_data, ID *id_self, ID **id
/* We cannot affect old_id->us directly, LIB_TAG_EXTRAUSER(_SET) are assumed to be set as needed,
* that extra user is processed in final handling... */
}
if (!is_indirect) {
if (!is_indirect || is_obj_proxy) {
id_remap_data->status |= ID_REMAP_IS_LINKED_DIRECT;
}
}