Modifiers: ported Decimate DerivedMesh → Mesh
Two things to indicate (which als apply before the DM → M port): - Face count in the UI is not updated and stays at 0 - When planar mode is used, the result is inverted (mirrored along X) compared to 2.79 Reviewers: sybren Differential Revision: https://developer.blender.org/D3303
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@ -33,15 +33,17 @@
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*/
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#include "DNA_object_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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#include "MEM_guardedalloc.h"
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#include "BKE_modifier.h"
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#include "BKE_deform.h"
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#include "BKE_cdderivedmesh.h"
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#include "BKE_mesh.h"
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#include "BKE_library.h"
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#include "bmesh.h"
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#include "bmesh_tools.h"
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@ -77,11 +79,11 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
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return dataMask;
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}
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static DerivedMesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx,
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DerivedMesh *derivedData)
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static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx,
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Mesh *meshData)
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{
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DecimateModifierData *dmd = (DecimateModifierData *) md;
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DerivedMesh *dm = derivedData, *result = NULL;
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Mesh *mesh = meshData, *result = NULL;
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BMesh *bm;
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bool calc_face_normal;
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float *vweights = NULL;
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@ -91,34 +93,34 @@ static DerivedMesh *applyModifier(ModifierData *md, const ModifierEvalContext *c
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#endif
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/* set up front so we dont show invalid info in the UI */
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dmd->face_count = dm->getNumPolys(dm);
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dmd->face_count = mesh->totpoly;
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switch (dmd->mode) {
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case MOD_DECIM_MODE_COLLAPSE:
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if (dmd->percent == 1.0f) {
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return dm;
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return mesh;
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}
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calc_face_normal = true;
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break;
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case MOD_DECIM_MODE_UNSUBDIV:
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if (dmd->iter == 0) {
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return dm;
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return mesh;
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}
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calc_face_normal = false;
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break;
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case MOD_DECIM_MODE_DISSOLVE:
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if (dmd->angle == 0.0f) {
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return dm;
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return mesh;
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}
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calc_face_normal = true;
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break;
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default:
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return dm;
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return mesh;
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}
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if (dmd->face_count <= 3) {
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modifier_setError(md, "Modifier requires more than 3 input faces");
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return dm;
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return mesh;
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}
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if (dmd->mode == MOD_DECIM_MODE_COLLAPSE) {
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@ -126,10 +128,10 @@ static DerivedMesh *applyModifier(ModifierData *md, const ModifierEvalContext *c
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MDeformVert *dvert;
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int defgrp_index;
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modifier_get_vgroup(ctx->object, dm, dmd->defgrp_name, &dvert, &defgrp_index);
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modifier_get_vgroup_mesh(ctx->object, mesh, dmd->defgrp_name, &dvert, &defgrp_index);
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if (dvert) {
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const unsigned int vert_tot = dm->getNumVerts(dm);
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const unsigned int vert_tot = mesh->totvert;
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unsigned int i;
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vweights = MEM_malloc_arrayN(vert_tot, sizeof(float), __func__);
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@ -148,7 +150,10 @@ static DerivedMesh *applyModifier(ModifierData *md, const ModifierEvalContext *c
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}
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}
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bm = DM_to_bmesh(dm, calc_face_normal);
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bm = BKE_mesh_to_bmesh_ex(
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mesh,
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&((struct BMeshCreateParams){0}),
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&((struct BMeshFromMeshParams){.calc_face_normal = calc_face_normal,}));
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switch (dmd->mode) {
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case MOD_DECIM_MODE_COLLAPSE:
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@ -180,7 +185,7 @@ static DerivedMesh *applyModifier(ModifierData *md, const ModifierEvalContext *c
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/* update for display only */
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dmd->face_count = bm->totface;
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result = CDDM_from_bmesh(bm, false);
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result = BKE_bmesh_to_mesh_nomain(bm, &((struct BMeshToMeshParams){0}));
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BLI_assert(bm->vtoolflagpool == NULL &&
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bm->etoolflagpool == NULL &&
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bm->ftoolflagpool == NULL); /* make sure we never alloc'd these */
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@ -194,7 +199,7 @@ static DerivedMesh *applyModifier(ModifierData *md, const ModifierEvalContext *c
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TIMEIT_END(decim);
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#endif
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result->dirty = DM_DIRTY_NORMALS;
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result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
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return result;
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}
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@ -213,14 +218,14 @@ ModifierTypeInfo modifierType_Decimate = {
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/* deformMatrices_DM */ NULL,
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/* deformVertsEM_DM */ NULL,
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/* deformMatricesEM_DM*/NULL,
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/* applyModifier_DM */ applyModifier,
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/* applyModifier_DM */ NULL,
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/* applyModifierEM_DM */NULL,
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/* deformVerts */ NULL,
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/* deformMatrices */ NULL,
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/* deformVertsEM */ NULL,
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/* deformMatricesEM */ NULL,
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/* applyModifier */ NULL,
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/* applyModifier */ applyModifier,
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/* applyModifierEM */ NULL,
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/* initData */ initData,
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