Add missing node update in dyntopo flood fill.
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@ -5303,6 +5303,7 @@ static int sculpt_detail_flood_fill_exec(bContext *C, wmOperator *UNUSED(op))
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/* force rebuild of pbvh for better BB placement */
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sculpt_pbvh_clear(ob);
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sculpt_dyntopo_node_layers_reset(ss->bm);
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/* Redraw */
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WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
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