Fix drawing metadata

ImBuf was freed prior to drawing metadata.

Reviewed by: Brecht

Differential Revision: https://developer.blender.org/D4170
This commit is contained in:
Richard Antalik 2019-01-13 21:23:32 -08:00
parent fad5232f8a
commit e1c4dc7a64
1 changed files with 3 additions and 3 deletions

View File

@ -1432,13 +1432,13 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
if (cache_handle)
IMB_display_buffer_release(cache_handle);
if (!scope)
IMB_freeImBuf(ibuf);
if (draw_metadata) {
ED_region_image_metadata_draw(0.0, 0.0, ibuf, &v2d->tot, 1.0, 1.0);
}
if (!scope)
IMB_freeImBuf(ibuf);
if (draw_backdrop) {
GPU_matrix_pop();
return;