Minor comment on possible TODO while validating paint ops for CoW...
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@ -152,6 +152,7 @@ static bool vertex_paint_from_weight(Object *ob)
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}
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/* TODO: respect selection. */
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/* TODO: Do we want to take weights from evaluated mesh instead? 2.7x was not doing it anyway... */
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mp = me->mpoly;
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vgroup_active = ob->actdef - 1;
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for (int i = 0; i < me->totpoly; i++, mp++) {
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