Fix memory leak in edit-mesh dissolve degenerate

This commit is contained in:
Campbell Barton 2021-08-17 16:46:09 +10:00 committed by Jeroen Bakker
parent add1d601dc
commit e291f482ef
Notes: blender-bot 2023-02-14 06:00:45 +01:00
Referenced by issue #77348, Blender LTS: Maintenance Task 2.83
1 changed files with 1 additions and 1 deletions

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@ -5890,7 +5890,7 @@ static int edbm_dissolve_degenerate_exec(bContext *C, wmOperator *op)
BMesh *bm = em->bm;
if (!EDBM_op_callf(em, op, "dissolve_degenerate edges=%he dist=%f", BM_ELEM_SELECT, thresh)) {
return OPERATOR_CANCELLED;
continue;
}
/* tricky to maintain correct selection here, so just flush up from verts */