Edge Slide: refactor direction calc into function

This commit is contained in:
Campbell Barton 2015-06-15 04:52:35 +10:00
parent 9cefd5612d
commit e464cbae3b
1 changed files with 170 additions and 138 deletions

View File

@ -5668,7 +5668,164 @@ static BMLoop *get_next_loop(BMVert *v, BMLoop *l,
return NULL;
}
static void calcNonProportionalEdgeSlide(TransInfo *t, EdgeSlideData *sld, const float mval[2])
/**
* Calculate screenspace `mval_start` / `mval_end`, optionally slide direction.
*/
static void calcEdgeSlide_mval_range(
TransInfo *t, EdgeSlideData *sld, const int *sv_table, const int loop_nr,
const float mval[2], const bool use_btree_disp, const bool use_calc_direction)
{
TransDataEdgeSlideVert *sv_array = sld->sv;
BMEditMesh *em = BKE_editmesh_from_object(t->obedit);
BMesh *bm = em->bm;
ARegion *ar = t->ar;
View3D *v3d = NULL;
RegionView3D *rv3d = NULL;
float projectMat[4][4];
BMBVHTree *btree;
float mval_start[2], mval_end[2];
float mval_dir[3], dist_best_sq, (*loop_dir)[3], *loop_maxdist;
BMIter iter;
BMEdge *e;
if (t->spacetype == SPACE_VIEW3D) {
/* background mode support */
v3d = t->sa ? t->sa->spacedata.first : NULL;
rv3d = t->ar ? t->ar->regiondata : NULL;
}
if (!rv3d) {
/* ok, let's try to survive this */
unit_m4(projectMat);
}
else {
ED_view3d_ob_project_mat_get(rv3d, t->obedit, projectMat);
}
if (use_btree_disp) {
btree = BKE_bmbvh_new_from_editmesh(em, BMBVH_RESPECT_HIDDEN, NULL, false);
}
else {
btree = NULL;
}
/* find mouse vectors, the global one, and one per loop in case we have
* multiple loops selected, in case they are oriented different */
zero_v3(mval_dir);
dist_best_sq = -1.0f;
loop_dir = MEM_callocN(sizeof(float[3]) * loop_nr, "sv loop_dir");
loop_maxdist = MEM_mallocN(sizeof(float) * loop_nr, "sv loop_maxdist");
copy_vn_fl(loop_maxdist, loop_nr, -1.0f);
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
int i;
/* search cross edges for visible edge to the mouse cursor,
* then use the shared vertex to calculate screen vector*/
for (i = 0; i < 2; i++) {
BMIter iter_other;
BMEdge *e_other;
BMVert *v = i ? e->v1 : e->v2;
BM_ITER_ELEM (e_other, &iter_other, v, BM_EDGES_OF_VERT) {
/* screen-space coords */
float sco_a[3], sco_b[3];
float dist_sq;
int j, l_nr;
if (BM_elem_flag_test(e_other, BM_ELEM_SELECT))
continue;
/* This test is only relevant if object is not wire-drawn! See [#32068]. */
if (use_btree_disp && !BMBVH_EdgeVisible(btree, e_other, ar, v3d, t->obedit)) {
continue;
}
BLI_assert(sv_table[BM_elem_index_get(v)] != -1);
j = sv_table[BM_elem_index_get(v)];
if (sv_array[j].v_side[1]) {
ED_view3d_project_float_v3_m4(ar, sv_array[j].v_side[1]->co, sco_b, projectMat);
}
else {
add_v3_v3v3(sco_b, v->co, sv_array[j].dir_side[1]);
ED_view3d_project_float_v3_m4(ar, sco_b, sco_b, projectMat);
}
if (sv_array[j].v_side[0]) {
ED_view3d_project_float_v3_m4(ar, sv_array[j].v_side[0]->co, sco_a, projectMat);
}
else {
add_v3_v3v3(sco_a, v->co, sv_array[j].dir_side[0]);
ED_view3d_project_float_v3_m4(ar, sco_a, sco_a, projectMat);
}
/* global direction */
dist_sq = dist_squared_to_line_segment_v2(mval, sco_b, sco_a);
if ((dist_best_sq == -1.0f) ||
/* intentionally use 2d size on 3d vector */
(dist_sq < dist_best_sq && (len_squared_v2v2(sco_b, sco_a) > 0.1f)))
{
dist_best_sq = dist_sq;
sub_v3_v3v3(mval_dir, sco_b, sco_a);
}
/* per loop direction */
l_nr = sv_array[j].loop_nr;
if (loop_maxdist[l_nr] == -1.0f || dist_sq < loop_maxdist[l_nr]) {
loop_maxdist[l_nr] = dist_sq;
sub_v3_v3v3(loop_dir[l_nr], sco_b, sco_a);
}
}
}
}
}
if (use_calc_direction) {
int i;
sv_array = sld->sv;
for (i = 0; i < sld->totsv; i++, sv_array++) {
/* switch a/b if loop direction is different from global direction */
int l_nr = sv_array->loop_nr;
if (dot_v3v3(loop_dir[l_nr], mval_dir) < 0.0f) {
swap_v3_v3(sv_array->dir_side[0], sv_array->dir_side[1]);
SWAP(BMVert *, sv_array->v_side[0], sv_array->v_side[1]);
}
}
}
/* possible all of the edge loops are pointing directly at the view */
if (UNLIKELY(len_squared_v2(mval_dir) < 0.1f)) {
mval_dir[0] = 0.0f;
mval_dir[1] = 100.0f;
}
/* zero out start */
zero_v2(mval_start);
/* dir holds a vector along edge loop */
copy_v2_v2(mval_end, mval_dir);
mul_v2_fl(mval_end, 0.5f);
sld->mval_start[0] = t->mval[0] + mval_start[0];
sld->mval_start[1] = t->mval[1] + mval_start[1];
sld->mval_end[0] = t->mval[0] + mval_end[0];
sld->mval_end[1] = t->mval[1] + mval_end[1];
if (btree) {
BKE_bmbvh_free(btree);
}
MEM_freeN(loop_dir);
MEM_freeN(loop_maxdist);
}
static void calcEdgeSlide_non_proportional(
TransInfo *t, EdgeSlideData *sld, const float mval[2])
{
TransDataEdgeSlideVert *sv = sld->sv;
@ -5722,24 +5879,13 @@ static bool createEdgeSlideVerts(TransInfo *t)
BMVert *v;
TransDataEdgeSlideVert *sv_array;
int sv_tot;
BMBVHTree *btree;
int *sv_table; /* BMVert -> sv_array index */
EdgeSlideData *sld = MEM_callocN(sizeof(*sld), "sld");
float mval[2] = {(float)t->mval[0], (float)t->mval[1]};
int numsel, i, j, loop_nr;
bool use_btree_disp = false;
View3D *v3d = NULL;
RegionView3D *rv3d = NULL;
ARegion *ar = t->ar;
float projectMat[4][4];
float mval[2] = {(float)t->mval[0], (float)t->mval[1]};
float mval_start[2], mval_end[2];
float mval_dir[3], dist_best_sq, (*loop_dir)[3], *loop_maxdist;
int numsel, i, j, loop_nr, l_nr;
int use_btree_disp;
if (t->spacetype == SPACE_VIEW3D) {
/* background mode support */
v3d = t->sa ? t->sa->spacedata.first : NULL;
rv3d = t->ar ? t->ar->regiondata : NULL;
}
slide_origdata_init_flag(t, &sld->orig_data);
@ -5747,14 +5893,6 @@ static bool createEdgeSlideVerts(TransInfo *t)
sld->curr_sv_index = 0;
sld->flipped_vtx = false;
if (!rv3d) {
/* ok, let's try to survive this */
unit_m4(projectMat);
}
else {
ED_view3d_ob_project_mat_get(rv3d, t->obedit, projectMat);
}
/*ensure valid selection*/
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
@ -6039,142 +6177,36 @@ static bool createEdgeSlideVerts(TransInfo *t)
#undef EDGESLIDE_VERT_IS_INNER
}
/* use for visibility checks */
use_btree_disp = (v3d && t->obedit->dt > OB_WIRE && v3d->drawtype > OB_WIRE);
if (use_btree_disp) {
btree = BKE_bmbvh_new_from_editmesh(em, BMBVH_RESPECT_HIDDEN, NULL, false);
}
else {
btree = NULL;
}
/* EDBM_flag_disable_all(em, BM_ELEM_SELECT); */
sld->sv = sv_array;
sld->totsv = sv_tot;
/* find mouse vectors, the global one, and one per loop in case we have
* multiple loops selected, in case they are oriented different */
zero_v3(mval_dir);
dist_best_sq = -1.0f;
loop_dir = MEM_callocN(sizeof(float) * 3 * loop_nr, "sv loop_dir");
loop_maxdist = MEM_mallocN(sizeof(float) * loop_nr, "sv loop_maxdist");
copy_vn_fl(loop_maxdist, loop_nr, -1.0f);
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
BMIter iter2;
BMEdge *e2;
float dist_sq;
/* search cross edges for visible edge to the mouse cursor,
* then use the shared vertex to calculate screen vector*/
for (i = 0; i < 2; i++) {
v = i ? e->v1 : e->v2;
BM_ITER_ELEM (e2, &iter2, v, BM_EDGES_OF_VERT) {
/* screen-space coords */
float sco_a[3], sco_b[3];
if (BM_elem_flag_test(e2, BM_ELEM_SELECT))
continue;
/* This test is only relevant if object is not wire-drawn! See [#32068]. */
if (use_btree_disp && !BMBVH_EdgeVisible(btree, e2, ar, v3d, t->obedit)) {
continue;
}
BLI_assert(sv_table[BM_elem_index_get(v)] != -1);
j = sv_table[BM_elem_index_get(v)];
if (sv_array[j].v_side[1]) {
ED_view3d_project_float_v3_m4(ar, sv_array[j].v_side[1]->co, sco_b, projectMat);
}
else {
add_v3_v3v3(sco_b, v->co, sv_array[j].dir_side[1]);
ED_view3d_project_float_v3_m4(ar, sco_b, sco_b, projectMat);
}
if (sv_array[j].v_side[0]) {
ED_view3d_project_float_v3_m4(ar, sv_array[j].v_side[0]->co, sco_a, projectMat);
}
else {
add_v3_v3v3(sco_a, v->co, sv_array[j].dir_side[0]);
ED_view3d_project_float_v3_m4(ar, sco_a, sco_a, projectMat);
}
/* global direction */
dist_sq = dist_squared_to_line_segment_v2(mval, sco_b, sco_a);
if ((dist_best_sq == -1.0f) ||
/* intentionally use 2d size on 3d vector */
(dist_sq < dist_best_sq && (len_squared_v2v2(sco_b, sco_a) > 0.1f)))
{
dist_best_sq = dist_sq;
sub_v3_v3v3(mval_dir, sco_b, sco_a);
}
/* per loop direction */
l_nr = sv_array[j].loop_nr;
if (loop_maxdist[l_nr] == -1.0f || dist_sq < loop_maxdist[l_nr]) {
loop_maxdist[l_nr] = dist_sq;
sub_v3_v3v3(loop_dir[l_nr], sco_b, sco_a);
}
}
}
}
/* use for visibility checks */
if (t->spacetype == SPACE_VIEW3D) {
v3d = t->sa ? t->sa->spacedata.first : NULL;
rv3d = t->ar ? t->ar->regiondata : NULL;
use_btree_disp = (v3d && t->obedit->dt > OB_WIRE && v3d->drawtype > OB_WIRE);
}
/* possible all of the edge loops are pointing directly at the view */
if (UNLIKELY(len_squared_v2(mval_dir) < 0.1f)) {
mval_dir[0] = 0.0f;
mval_dir[1] = 100.0f;
}
calcEdgeSlide_mval_range(t, sld, sv_table, loop_nr, mval, use_btree_disp, true);
/* create copies of faces for customdata projection */
bmesh_edit_begin(bm, BMO_OPTYPE_FLAG_UNTAN_MULTIRES);
slide_origdata_init_data(t, &sld->orig_data);
slide_origdata_create_data(t, &sld->orig_data, (TransDataGenericSlideVert *)sld->sv, sizeof(*sld->sv), sld->totsv);
/*create copies of faces for customdata projection*/
sv_array = sld->sv;
for (i = 0; i < sld->totsv; i++, sv_array++) {
/* switch a/b if loop direction is different from global direction */
l_nr = sv_array->loop_nr;
if (dot_v3v3(loop_dir[l_nr], mval_dir) < 0.0f) {
swap_v3_v3(sv_array->dir_side[0], sv_array->dir_side[1]);
SWAP(BMVert *, sv_array->v_side[0], sv_array->v_side[1]);
}
if (rv3d) {
calcEdgeSlide_non_proportional(t, sld, mval);
}
if (rv3d)
calcNonProportionalEdgeSlide(t, sld, mval);
sld->em = em;
/*zero out start*/
zero_v2(mval_start);
/*dir holds a vector along edge loop*/
copy_v2_v2(mval_end, mval_dir);
mul_v2_fl(mval_end, 0.5f);
sld->mval_start[0] = t->mval[0] + mval_start[0];
sld->mval_start[1] = t->mval[1] + mval_start[1];
sld->mval_end[0] = t->mval[0] + mval_end[0];
sld->mval_end[1] = t->mval[1] + mval_end[1];
sld->perc = 0.0f;
t->customData = sld;
MEM_freeN(sv_table);
if (btree) {
BKE_bmbvh_free(btree);
}
MEM_freeN(loop_dir);
MEM_freeN(loop_maxdist);
return true;
}