NDOF: use logging for GHOST so users can enable event logging

Previously this was only available as a build options, making it
difficult to get user feedback when NDOF events didn't work as expected.

Now logging can be enabled with:

  blender --log "ghost.ndof.*" --log-level 2 --log-show-basename
This commit is contained in:
Campbell Barton 2022-10-18 13:44:23 +11:00
parent 1edebb794b
commit e47bf05e85
3 changed files with 136 additions and 86 deletions

View File

@ -526,7 +526,7 @@ typedef struct {
} GHOST_TStringArray;
typedef enum {
GHOST_kNotStarted,
GHOST_kNotStarted = 0,
GHOST_kStarting,
GHOST_kInProgress,
GHOST_kFinishing,

View File

@ -7,18 +7,23 @@
#include "GHOST_WindowManager.h"
#include "GHOST_utildefines.h"
/* Logging, use `ghost.ndof.*` prefix. */
#include "CLG_log.h"
#include <climits>
#include <cmath>
#include <cstdio> /* For error/info reporting. */
#include <cstring> /* For memory functions. */
#ifdef DEBUG_NDOF_MOTION
/* Printable version of each GHOST_TProgress value. */
static const char *progress_string[] = {
"not started", "starting", "in progress", "finishing", "finished"};
#endif
"not started",
"starting",
"in progress",
"finishing",
"finished",
};
#ifdef DEBUG_NDOF_BUTTONS
static const char *ndof_button_names[] = {
/* used internally, never sent */
"NDOF_BUTTON_NONE",
@ -69,8 +74,8 @@ static const char *ndof_button_names[] = {
"NDOF_BUTTON_B",
"NDOF_BUTTON_C",
/* the end */
"NDOF_BUTTON_LAST"};
#endif
"NDOF_BUTTON_LAST",
};
/* Shared by the latest 3Dconnexion hardware
* SpacePilotPro uses all of these
@ -150,6 +155,13 @@ GHOST_NDOFManager::GHOST_NDOFManager(GHOST_System &sys)
memset(m_rotation, 0, sizeof(m_rotation));
}
/* -------------------------------------------------------------------- */
/** \name NDOF Device Setup
* \{ */
static CLG_LogRef LOG_NDOF_DEVICE = {"ghost.ndof.device"};
#define LOG (&LOG_NDOF_DEVICE)
bool GHOST_NDOFManager::setDevice(ushort vendor_id, ushort product_id)
{
/* Call this function until it returns true
@ -260,13 +272,19 @@ bool GHOST_NDOFManager::setDevice(ushort vendor_id, ushort product_id)
m_buttonMask = int(~(UINT_MAX << m_buttonCount));
}
#ifdef DEBUG_NDOF_BUTTONS
printf("ndof: %d buttons -> hex:%X\n", m_buttonCount, m_buttonMask);
#endif
CLOG_INFO(LOG, 2, "%d buttons -> hex:%X", m_buttonCount, (uint)m_buttonMask);
return m_deviceType != NDOF_UnknownDevice;
}
#undef LOG
/** \} */
/* -------------------------------------------------------------------- */
/** \name NDOF Update State
* \{ */
void GHOST_NDOFManager::updateTranslation(const int t[3], uint64_t time)
{
memcpy(m_translation, t, sizeof(m_translation));
@ -281,6 +299,36 @@ void GHOST_NDOFManager::updateRotation(const int r[3], uint64_t time)
m_motionEventPending = true;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name NDOF Buttons
* \{ */
static CLG_LogRef LOG_NDOF_BUTTONS = {"ghost.ndof.buttons"};
#define LOG (&LOG_NDOF_BUTTONS)
static GHOST_TKey ghost_map_keyboard_from_ndof_buttom(const NDOF_ButtonT button)
{
switch (button) {
case NDOF_BUTTON_ESC: {
return GHOST_kKeyEsc;
}
case NDOF_BUTTON_ALT: {
return GHOST_kKeyLeftAlt;
}
case NDOF_BUTTON_SHIFT: {
return GHOST_kKeyLeftShift;
}
case NDOF_BUTTON_CTRL: {
return GHOST_kKeyLeftControl;
}
default: {
return GHOST_kKeyUnknown;
}
}
}
void GHOST_NDOFManager::sendButtonEvent(NDOF_ButtonT button,
bool press,
uint64_t time,
@ -295,10 +343,6 @@ void GHOST_NDOFManager::sendButtonEvent(NDOF_ButtonT button,
data->action = press ? GHOST_kPress : GHOST_kRelease;
data->button = button;
#ifdef DEBUG_NDOF_BUTTONS
printf("%s %s\n", ndof_button_names[button], press ? "pressed" : "released");
#endif
m_system.pushEvent(event);
}
@ -310,44 +354,41 @@ void GHOST_NDOFManager::sendKeyEvent(GHOST_TKey key,
GHOST_TEventType type = press ? GHOST_kEventKeyDown : GHOST_kEventKeyUp;
GHOST_EventKey *event = new GHOST_EventKey(time, type, window, key, false);
#ifdef DEBUG_NDOF_BUTTONS
printf("keyboard %s\n", press ? "down" : "up");
#endif
m_system.pushEvent(event);
}
void GHOST_NDOFManager::updateButton(int button_number, bool press, uint64_t time)
{
if (button_number >= m_buttonCount) {
CLOG_INFO(LOG,
2,
"button=%d, press=%d (out of range %d, ignoring!)",
button_number,
(int)press,
m_buttonCount);
return;
}
const NDOF_ButtonT button = m_hidMap[button_number];
if (button == NDOF_BUTTON_NONE) {
CLOG_INFO(
LOG, 2, "button=%d, press=%d (mapped to none, ignoring!)", button_number, (int)press);
return;
}
CLOG_INFO(LOG,
2,
"button=%d, press=%d, name=%s",
button_number,
(int)press,
ndof_button_names[button]);
GHOST_IWindow *window = m_system.getWindowManager()->getActiveWindow();
#ifdef DEBUG_NDOF_BUTTONS
printf("ndof: button %d -> ", button_number);
#endif
NDOF_ButtonT button = (button_number < m_buttonCount) ? m_hidMap[button_number] :
NDOF_BUTTON_NONE;
switch (button) {
case NDOF_BUTTON_NONE:
#ifdef DEBUG_NDOF_BUTTONS
printf("discarded\n");
#endif
break;
case NDOF_BUTTON_ESC:
sendKeyEvent(GHOST_kKeyEsc, press, time, window);
break;
case NDOF_BUTTON_ALT:
sendKeyEvent(GHOST_kKeyLeftAlt, press, time, window);
break;
case NDOF_BUTTON_SHIFT:
sendKeyEvent(GHOST_kKeyLeftShift, press, time, window);
break;
case NDOF_BUTTON_CTRL:
sendKeyEvent(GHOST_kKeyLeftControl, press, time, window);
break;
default:
sendButtonEvent(button, press, time, window);
const GHOST_TKey key = ghost_map_keyboard_from_ndof_buttom(button);
if (key != GHOST_kKeyUnknown) {
sendKeyEvent(key, press, time, window);
}
else {
sendButtonEvent(button, press, time, window);
}
int mask = 1 << button_number;
@ -375,19 +416,27 @@ void GHOST_NDOFManager::updateButtons(int button_bits, uint64_t time)
}
}
#undef LOG
/** \} */
/* -------------------------------------------------------------------- */
/** \name NDOF Motion
* \{ */
static CLG_LogRef LOG_NDOF_MOTION = {"ghost.ndof.motion"};
#define LOG (&LOG_NDOF_MOTION)
void GHOST_NDOFManager::setDeadZone(float dz)
{
if (dz < 0.0f) {
/* Negative values don't make sense, so clamp at zero. */
dz = 0.0f;
}
else if (dz > 0.5f) {
/* Warn the rogue user/developer, but allow it. */
GHOST_PRINTF("ndof: dead zone of %.2f is rather high...\n", dz);
}
m_deadZone = dz;
GHOST_PRINTF("ndof: dead zone set to %.2f\n", dz);
/* Warn the rogue user/developer about high dead-zone, but allow it. */
CLOG_INFO(LOG, 2, "dead zone set to %.2f%s", dz, (dz > 0.5f) ? " (unexpectedly high)" : "");
}
static bool atHomePosition(GHOST_TEventNDOFMotionData *ndof)
@ -402,11 +451,9 @@ static bool nearHomePosition(GHOST_TEventNDOFMotionData *ndof, float threshold)
if (threshold == 0.0f) {
return atHomePosition(ndof);
}
else {
#define HOME(foo) (fabsf(ndof->foo) < threshold)
return HOME(tx) && HOME(ty) && HOME(tz) && HOME(rx) && HOME(ry) && HOME(rz);
return HOME(tx) && HOME(ty) && HOME(tz) && HOME(rx) && HOME(ry) && HOME(rz);
#undef HOME
}
}
bool GHOST_NDOFManager::sendMotionEvent()
@ -419,7 +466,7 @@ bool GHOST_NDOFManager::sendMotionEvent()
GHOST_IWindow *window = m_system.getWindowManager()->getActiveWindow();
if (window == NULL) {
if (window == nullptr) {
m_motionState = GHOST_kNotStarted; /* Avoid large `dt` times when changing windows. */
return false; /* Delivery will fail, so don't bother sending. */
}
@ -439,7 +486,6 @@ bool GHOST_NDOFManager::sendMotionEvent()
data->rx = scale * m_rotation[0];
data->ry = scale * m_rotation[1];
data->rz = scale * m_rotation[2];
data->dt = 0.001f * (m_motionTime - m_prevMotionTime); /* In seconds. */
m_prevMotionTime = m_motionTime;
@ -449,7 +495,7 @@ bool GHOST_NDOFManager::sendMotionEvent()
* and where that leaves this NDOF manager `(NotStarted, InProgress, Finished)`. */
switch (m_motionState) {
case GHOST_kNotStarted:
case GHOST_kFinished:
case GHOST_kFinished: {
if (weHaveMotion) {
data->progress = GHOST_kStarting;
m_motionState = GHOST_kInProgress;
@ -458,14 +504,13 @@ bool GHOST_NDOFManager::sendMotionEvent()
}
else {
/* Send no event and keep current state. */
#ifdef DEBUG_NDOF_MOTION
printf("ndof motion ignored -- %s\n", progress_string[data->progress]);
#endif
CLOG_INFO(LOG, 2, "motion ignored");
delete event;
return false;
}
break;
case GHOST_kInProgress:
}
case GHOST_kInProgress: {
if (weHaveMotion) {
data->progress = GHOST_kInProgress;
/* Remain 'InProgress'. */
@ -475,33 +520,41 @@ bool GHOST_NDOFManager::sendMotionEvent()
m_motionState = GHOST_kFinished;
}
break;
default:
}
default: {
/* Will always be one of the above. */
break;
}
}
#ifdef DEBUG_NDOF_MOTION
printf("ndof motion sent -- %s\n", progress_string[data->progress]);
/* Show details about this motion event. */
printf(" T=(%d,%d,%d) R=(%d,%d,%d) raw\n",
m_translation[0],
m_translation[1],
m_translation[2],
m_rotation[0],
m_rotation[1],
m_rotation[2]);
printf(" T=(%.2f,%.2f,%.2f) R=(%.2f,%.2f,%.2f) dt=%.3f\n",
data->tx,
data->ty,
data->tz,
data->rx,
data->ry,
data->rz,
data->dt);
#if 1
CLOG_INFO(LOG,
2,
"motion sent, T=(%.2f,%.2f,%.2f), R=(%.2f,%.2f,%.2f) dt=%.3f, status=%s",
data->tx,
data->ty,
data->tz,
data->rx,
data->ry,
data->rz,
data->dt,
progress_string[data->progress]);
#else
/* Raw values, may be useful for debugging. */
CLOG_INFO(LOG,
2,
"motion sent, T=(%d,%d,%d) R=(%d,%d,%d) status=%s",
m_translation[0],
m_translation[1],
m_translation[2],
m_rotation[0],
m_rotation[1],
m_rotation[2],
progress_string[data->progress]);
#endif
m_system.pushEvent(event);
return true;
}
/** \} */

View File

@ -8,9 +8,6 @@
#include "GHOST_System.h"
// #define DEBUG_NDOF_MOTION
// #define DEBUG_NDOF_BUTTONS
typedef enum {
NDOF_UnknownDevice,
@ -33,7 +30,7 @@ typedef enum {
/* NDOF device button event types */
typedef enum {
/* Used internally, never sent. */
NDOF_BUTTON_NONE,
NDOF_BUTTON_NONE = 0,
/* These two are available from any 3Dconnexion device. */
NDOF_BUTTON_MENU,
NDOF_BUTTON_FIT,