fix T53230: avoid Nullpointer problems in Collada Exporter
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ac934efc5e
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e59cf13b8c
Notes:
blender-bot
2023-02-14 06:27:48 +01:00
Referenced by issue #53680, Up and Down keyboards arrows bug with Replace exisiting pose (PoseLib) Referenced by issue #53681, Rotate Along Axis Not on correct value Referenced by issue #53683, 2.79a release Referenced by issue #53230, import a fbx then export a dae file, blender crashed, (always) Referenced by issue #53080, Blender freezes temporarily when editing material color and/or changing number values in sliders
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@ -852,7 +852,10 @@ std::string bc_get_active_uvlayer_name(Mesh *me)
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{
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int num_layers = CustomData_number_of_layers(&me->fdata, CD_MTFACE);
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if (num_layers) {
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return std::string(bc_CustomData_get_active_layer_name(&me->fdata, CD_MTFACE));
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char *layer_name = bc_CustomData_get_active_layer_name(&me->fdata, CD_MTFACE);
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if (layer_name) {
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return std::string(layer_name);
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}
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}
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return "";
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}
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@ -864,7 +867,10 @@ std::string bc_get_uvlayer_name(Mesh *me, int layer)
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{
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int num_layers = CustomData_number_of_layers(&me->fdata, CD_MTFACE);
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if (num_layers && layer < num_layers) {
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return std::string(bc_CustomData_get_layer_name(&me->fdata, CD_MTFACE, layer));
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char *layer_name = bc_CustomData_get_layer_name(&me->fdata, CD_MTFACE, layer);
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if (layer_name) {
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return std::string(layer_name);
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}
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}
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return "";
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}
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@ -81,7 +81,6 @@ extern void bc_set_mark(Object *ob);
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extern char *bc_CustomData_get_layer_name(const CustomData *data, int type, int n);
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extern char *bc_CustomData_get_active_layer_name(const CustomData *data, int type);
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extern char *bc_CustomData_get_layer_name(const CustomData *data, int layer_index, int type);
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extern void bc_bubble_sort_by_Object_name(LinkNode *export_set);
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extern bool bc_is_root_bone(Bone *aBone, bool deform_bones_only);
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