Fluid: Added missing UI options for effector objects

UI was missing some of the new functionality introduced in a5c4a44df6.
This commit is contained in:
Sebastián Barschkis 2020-03-06 12:26:22 +01:00
parent 79558a581d
commit e65f5c07b0
1 changed files with 8 additions and 4 deletions

View File

@ -262,12 +262,16 @@ class PHYSICS_PT_settings(PhysicButtonsPanel, Panel):
row = layout.row()
row.prop(effector_settings, "effector_type")
flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
grid = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
col = flow.column()
col.prop(effector_settings, "use_plane_init", text="Is Planar")
col = grid.column()
col.prop(effector_settings, "subframes", text="Sampling Substeps")
col.prop(effector_settings, "surface_distance", text="Surface Thickness")
col = grid.column()
col.prop(effector_settings, "use_effector", text="Use Effector")
col.prop(effector_settings, "use_plane_init", text="Is Planar")
col.prop(effector_settings, "delete_in_obstacle", text="Delete In Obstacle")
if effector_settings.effector_type == 'GUIDE':