Fixed comment formatting in editmesh.c

This commit is contained in:
Rohan Rathi 2018-08-04 22:11:57 +05:30
parent 86f6c15809
commit e8748e5ae7
1 changed files with 4 additions and 4 deletions

View File

@ -251,10 +251,10 @@ void BKE_editmesh_lnorspace_update(BMEditMesh *em)
{
BMesh *bm = em->bm;
/* We need to create clnors data if none exist yet, otherwise there is no way to edit them. */
/* Similar code to MESH_OT_customdata_custom_splitnormals_add operator, we want to keep same shading
* in case we were using autosmooth so far... */
/* Note: there is a problem here, which is that if someone starts a normal editing operation on previously
/* We need to create clnors data if none exist yet, otherwise there is no way to edit them.
* Similar code to MESH_OT_customdata_custom_splitnormals_add operator, we want to keep same shading
* in case we were using autosmooth so far...
* Note: there is a problem here, which is that if someone starts a normal editing operation on previously
* autosmooth-ed mesh, and cancel that operation, generated clnors data remain, with related sharp edges
* (and hence autosmooth is 'lost').
* Not sure how critical this is, and how to fix that issue? */