UI: put Armature constraint in alphabetical order in the menu.
Differential Revision: https://developer.blender.org/D4492
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@ -88,6 +88,8 @@ const EnumPropertyItem rna_enum_constraint_type_items[] = {
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{0, "", 0, N_("Relationship"), ""},
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{CONSTRAINT_TYPE_ACTION, "ACTION", ICON_CONSTRAINT, "Action",
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"Use transform property of target to look up pose for owner from an Action"},
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{CONSTRAINT_TYPE_ARMATURE, "ARMATURE", ICON_CONSTRAINT, "Armature",
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"Apply weight-blended transformation from multiple bones like the Armature modifier"},
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{CONSTRAINT_TYPE_CHILDOF, "CHILD_OF", ICON_CONSTRAINT, "Child Of",
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"Make target the 'detachable' parent of owner"},
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{CONSTRAINT_TYPE_MINMAX, "FLOOR", ICON_CONSTRAINT, "Floor",
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@ -102,8 +104,6 @@ const EnumPropertyItem rna_enum_constraint_type_items[] = {
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"Custom constraint(s) written in Python (Not yet implemented)"}, */
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{CONSTRAINT_TYPE_SHRINKWRAP, "SHRINKWRAP", ICON_CONSTRAINT, "Shrinkwrap",
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"Restrict movements to surface of target mesh"},
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{CONSTRAINT_TYPE_ARMATURE, "ARMATURE", ICON_CONSTRAINT, "Armature",
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"Apply weight-blended transformation from multiple bones like the Armature modifier"},
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{0, NULL, 0, NULL, NULL},
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};
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