UI: Name changes
In accordance with T56648. - Render Border -> Render Region - Clipping Border -> Clipping Region - Instancing 'Scale' -> 'Scale to Face Size' - Instancing 'Rotation' -> 'Align to Vertex Normal' Python API is left as-is, for now. DIfferential revision: D4435
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@ -299,7 +299,7 @@ class OBJECT_PT_instancing(ObjectButtonsPanel, Panel):
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flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
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if ob.instance_type == 'VERTS':
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layout.prop(ob, "use_instance_vertices_rotation", text="Rotation")
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layout.prop(ob, "use_instance_vertices_rotation", text="Align to Vertex Normal")
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elif ob.instance_type == 'COLLECTION':
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col = flow.column()
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@ -318,7 +318,7 @@ from .properties_animviz import (
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class OBJECT_PT_instancing_size(ObjectButtonsPanel, Panel):
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bl_label = "Size"
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bl_label = "Scale to Face Size"
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bl_parent_id = "OBJECT_PT_instancing"
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@classmethod
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@ -337,7 +337,7 @@ class OBJECT_PT_instancing_size(ObjectButtonsPanel, Panel):
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layout.use_property_split = True
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layout.active = ob.use_instance_faces_scale
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layout.prop(ob, "instance_faces_scale", text="Inherit Scale")
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layout.prop(ob, "instance_faces_scale", text="Factor")
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class OBJECT_PT_motion_paths(MotionPathButtonsPanel, Panel):
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@ -124,10 +124,10 @@ class RENDER_PT_dimensions(RenderOutputButtonsPanel, Panel):
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col.prop(rd, "pixel_aspect_y", text="Y")
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col = layout.column(align=True)
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col.prop(rd, "use_border", text="Border")
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col.prop(rd, "use_border")
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sub = col.column(align=True)
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sub.active = rd.use_border
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sub.prop(rd, "use_crop_to_border", text="Crop")
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sub.prop(rd, "use_crop_to_border")
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col = layout.column(align=True)
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col.prop(scene, "frame_start", text="Frame Start")
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@ -630,7 +630,7 @@ class VIEW3D_MT_view(Menu):
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layout.separator()
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layout.operator_context = 'INVOKE_REGION_WIN'
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layout.menu("VIEW3D_MT_view_borders", text="View Borders")
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layout.menu("VIEW3D_MT_view_regions", text="View Regions")
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layout.separator()
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@ -784,13 +784,13 @@ class VIEW3D_MT_view_align_selected(Menu):
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props.type = 'LEFT'
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class VIEW3D_MT_view_borders(Menu):
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bl_label = "View Borders"
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class VIEW3D_MT_view_regions(Menu):
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bl_label = "View Regions"
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def draw(self, context):
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layout = self.layout
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layout.operator("view3d.clip_border", text="Clipping Border...")
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layout.operator("view3d.render_border", text="Render Border...")
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layout.operator("view3d.clip_border", text="Clipping Region...")
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layout.operator("view3d.render_border", text="Render Region...")
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layout.separator()
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@ -5784,7 +5784,7 @@ classes = (
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VIEW3D_MT_view_align,
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VIEW3D_MT_view_align_selected,
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VIEW3D_MT_view_viewpoint,
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VIEW3D_MT_view_borders,
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VIEW3D_MT_view_regions,
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VIEW3D_MT_select_object,
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VIEW3D_MT_select_object_more_less,
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VIEW3D_MT_select_pose,
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@ -3764,8 +3764,8 @@ static int render_border_exec(bContext *C, wmOperator *op)
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void IMAGE_OT_render_border(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Render Border";
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ot->description = "Set the boundaries of the border render and enable border render";
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ot->name = "Render Region";
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ot->description = "Set the boundaries of the render region and enable render region";
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ot->idname = "IMAGE_OT_render_border";
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/* api callbacks */
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@ -3797,8 +3797,8 @@ static int clear_render_border_exec(bContext *C, wmOperator *UNUSED(op))
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void IMAGE_OT_clear_render_border(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Clear Render Border";
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ot->description = "Clear the boundaries of the border render and disable border render";
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ot->name = "Clear Render Region";
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ot->description = "Clear the boundaries of the render region and disable render region";
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ot->idname = "IMAGE_OT_clear_render_border";
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/* api callbacks */
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@ -3293,7 +3293,7 @@ static int render_border_exec(bContext *C, wmOperator *op)
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void VIEW3D_OT_render_border(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Set Render Border";
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ot->name = "Set Render Region";
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ot->description = "Set the boundaries of the border render and enable border render";
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ot->idname = "VIEW3D_OT_render_border";
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@ -3353,7 +3353,7 @@ static int clear_render_border_exec(bContext *C, wmOperator *UNUSED(op))
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void VIEW3D_OT_clear_render_border(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Clear Render Border";
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ot->name = "Clear Render Region";
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ot->description = "Clear the boundaries of the border render and disable border render";
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ot->idname = "VIEW3D_OT_clear_render_border";
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@ -4599,8 +4599,8 @@ void VIEW3D_OT_clip_border(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Clipping Border";
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ot->description = "Set the view clipping border";
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ot->name = "Clipping Region";
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ot->description = "Set the view clipping region";
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ot->idname = "VIEW3D_OT_clip_border";
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/* api callbacks */
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@ -2608,12 +2608,12 @@ static void rna_def_object(BlenderRNA *brna)
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prop = RNA_def_property(srna, "use_instance_vertices_rotation", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "transflag", OB_DUPLIROT);
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RNA_def_property_ui_text(prop, "Instance Verts Rotation", "Rotate instance according to vertex normal");
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RNA_def_property_ui_text(prop, "Orient with Normals", "Rotate instance according to vertex normal");
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RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
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prop = RNA_def_property(srna, "use_instance_faces_scale", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "transflag", OB_DUPLIFACES_SCALE);
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RNA_def_property_ui_text(prop, "Instance Faces Inherit Scale", "Scale instance based on face size");
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RNA_def_property_ui_text(prop, "Scale to Face Sizes", "Scale instance based on face size");
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RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_internal_update");
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prop = RNA_def_property(srna, "instance_faces_scale", PROP_FLOAT, PROP_NONE);
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@ -5142,41 +5142,41 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
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prop = RNA_def_property(srna, "use_border", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "mode", R_BORDER);
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RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
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RNA_def_property_ui_text(prop, "Border", "Render a user-defined border region, within the frame size ");
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RNA_def_property_ui_text(prop, "Render Region", "Render a user-defined render region, within the frame size");
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RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
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prop = RNA_def_property(srna, "border_min_x", PROP_FLOAT, PROP_NONE);
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RNA_def_property_float_sdna(prop, NULL, "border.xmin");
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RNA_def_property_range(prop, 0.0f, 1.0f);
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RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
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RNA_def_property_ui_text(prop, "Border Minimum X", "Minimum X value for the render border");
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RNA_def_property_ui_text(prop, "Region Minimum X", "Minimum X value for the render region");
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RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
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prop = RNA_def_property(srna, "border_min_y", PROP_FLOAT, PROP_NONE);
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RNA_def_property_float_sdna(prop, NULL, "border.ymin");
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RNA_def_property_range(prop, 0.0f, 1.0f);
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RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
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RNA_def_property_ui_text(prop, "Border Minimum Y", "Minimum Y value for the render border");
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RNA_def_property_ui_text(prop, "Region Minimum Y", "Minimum Y value for the render region");
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RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
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prop = RNA_def_property(srna, "border_max_x", PROP_FLOAT, PROP_NONE);
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RNA_def_property_float_sdna(prop, NULL, "border.xmax");
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RNA_def_property_range(prop, 0.0f, 1.0f);
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RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
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RNA_def_property_ui_text(prop, "Border Maximum X", "Maximum X value for the render border");
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RNA_def_property_ui_text(prop, "Region Maximum X", "Maximum X value for the render region");
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RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
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prop = RNA_def_property(srna, "border_max_y", PROP_FLOAT, PROP_NONE);
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RNA_def_property_float_sdna(prop, NULL, "border.ymax");
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RNA_def_property_range(prop, 0.0f, 1.0f);
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RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
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RNA_def_property_ui_text(prop, "Border Maximum Y", "Maximum Y value for the render border");
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RNA_def_property_ui_text(prop, "Region Maximum Y", "Maximum Y value for the render region");
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RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
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prop = RNA_def_property(srna, "use_crop_to_border", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "mode", R_CROP);
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RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
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RNA_def_property_ui_text(prop, "Crop to Border", "Crop the rendered frame to the defined border size");
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RNA_def_property_ui_text(prop, "Crop to Render Region", "Crop the rendered frame to the defined render region size");
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RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
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prop = RNA_def_property(srna, "use_placeholder", PROP_BOOLEAN, PROP_NONE);
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@ -3086,32 +3086,32 @@ static void rna_def_space_view3d(BlenderRNA *brna)
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prop = RNA_def_property(srna, "use_render_border", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "flag2", V3D_RENDER_BORDER);
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RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
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RNA_def_property_ui_text(prop, "Render Border", "Use a region within the frame size for rendered viewport "
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RNA_def_property_ui_text(prop, "Render Region", "Use a region within the frame size for rendered viewport"
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"(when not viewing through the camera)");
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RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
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prop = RNA_def_property(srna, "render_border_min_x", PROP_FLOAT, PROP_NONE);
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RNA_def_property_float_sdna(prop, NULL, "render_border.xmin");
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RNA_def_property_range(prop, 0.0f, 1.0f);
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RNA_def_property_ui_text(prop, "Border Minimum X", "Minimum X value for the render border");
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RNA_def_property_ui_text(prop, "Region Minimum X", "Minimum X value for the render region");
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RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
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prop = RNA_def_property(srna, "render_border_min_y", PROP_FLOAT, PROP_NONE);
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RNA_def_property_float_sdna(prop, NULL, "render_border.ymin");
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RNA_def_property_range(prop, 0.0f, 1.0f);
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RNA_def_property_ui_text(prop, "Border Minimum Y", "Minimum Y value for the render border");
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RNA_def_property_ui_text(prop, "Region Minimum Y", "Minimum Y value for the render region");
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RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
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prop = RNA_def_property(srna, "render_border_max_x", PROP_FLOAT, PROP_NONE);
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RNA_def_property_float_sdna(prop, NULL, "render_border.xmax");
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RNA_def_property_range(prop, 0.0f, 1.0f);
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RNA_def_property_ui_text(prop, "Border Maximum X", "Maximum X value for the render border");
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RNA_def_property_ui_text(prop, "Region Maximum X", "Maximum X value for the render region");
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RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
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prop = RNA_def_property(srna, "render_border_max_y", PROP_FLOAT, PROP_NONE);
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RNA_def_property_float_sdna(prop, NULL, "render_border.ymax");
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RNA_def_property_range(prop, 0.0f, 1.0f);
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RNA_def_property_ui_text(prop, "Border Maximum Y", "Maximum Y value for the render border");
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RNA_def_property_ui_text(prop, "Region Maximum Y", "Maximum Y value for the render region");
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RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
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prop = RNA_def_property(srna, "lock_object", PROP_POINTER, PROP_NONE);
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