Fix T97974: Marker line affected by NLA strip mute

Fix T97974 by having the marker rendering code explicitly set the
required line width.

Reviewed By: sybren

Differential Revision: https://developer.blender.org/D14890
This commit is contained in:
Colin Basnett 2022-05-27 11:11:27 +02:00 committed by Sybren A. Stüvel
parent 84189a6340
commit f45a735aad
Notes: blender-bot 2023-02-14 04:24:05 +01:00
Referenced by issue #97974, Marker line thickness is affected by NLA strip mute status
1 changed files with 4 additions and 0 deletions

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@ -543,6 +543,9 @@ void ED_markers_draw(const bContext *C, int flag)
View2D *v2d = UI_view2d_fromcontext(C);
int cfra = CTX_data_scene(C)->r.cfra;
const float line_width = GPU_line_width_get();
GPU_line_width(1.0f);
rctf markers_region_rect;
get_marker_region_rect(v2d, &markers_region_rect);
@ -575,6 +578,7 @@ void ED_markers_draw(const bContext *C, int flag)
}
}
GPU_line_width(line_width);
GPU_matrix_pop();
}