Fix T73070: Disable falloff_shape in the Pose Brush
The Falloff property in the pose brush controls how much deformation propagates through the ik chain, not by using the distance to the vertices, so this option does not make sense (it does nothing in the pose brush code and it disables the 3d paint cursor). Reviewed By: jbakker Maniphest Tasks: T73070 Differential Revision: https://developer.blender.org/D6574
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blender-bot
2023-02-14 04:24:05 +01:00
Referenced by issue #73070, Pose brush (Sculpt) do not show IK bones in projection faloff mode
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@ -438,7 +438,7 @@ class FalloffPanel(BrushPanel):
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row.operator("brush.curve_preset", icon='LINCURVE', text="").shape = 'LINE'
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row.operator("brush.curve_preset", icon='NOCURVE', text="").shape = 'MAX'
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if mode in {'SCULPT', 'PAINT_VERTEX', 'PAINT_WEIGHT'}:
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if mode in {'SCULPT', 'PAINT_VERTEX', 'PAINT_WEIGHT'} and brush.sculpt_tool != 'POSE':
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col.separator()
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row = col.row(align=True)
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row.use_property_split = True
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