Fix T73070: Disable falloff_shape in the Pose Brush

The Falloff property in the pose brush controls how much deformation
propagates through the ik chain, not by using the distance to the
vertices, so this option does not make sense (it does nothing in the
pose brush code and it disables the 3d paint cursor).

Reviewed By: jbakker

Maniphest Tasks: T73070

Differential Revision: https://developer.blender.org/D6574
This commit is contained in:
Pablo Dobarro 2020-01-13 21:52:07 +01:00
parent 22a317347f
commit f4beab7192
Notes: blender-bot 2023-02-14 04:24:05 +01:00
Referenced by issue #73070, Pose  brush (Sculpt) do not show IK bones in projection faloff mode
1 changed files with 1 additions and 1 deletions

View File

@ -438,7 +438,7 @@ class FalloffPanel(BrushPanel):
row.operator("brush.curve_preset", icon='LINCURVE', text="").shape = 'LINE'
row.operator("brush.curve_preset", icon='NOCURVE', text="").shape = 'MAX'
if mode in {'SCULPT', 'PAINT_VERTEX', 'PAINT_WEIGHT'}:
if mode in {'SCULPT', 'PAINT_VERTEX', 'PAINT_WEIGHT'} and brush.sculpt_tool != 'POSE':
col.separator()
row = col.row(align=True)
row.use_property_split = True